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tictactoe2.py
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# Tic Tac Toe
import random
import time
def drawBoard(board):
print(' | |')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
def inputPlayerLetter():
if random.randint(0, 1) == 0:
return ['O', 'X']
else:
return ['X', 'O']
def whoGoesFirst():
if random.randint(0, 1) == 0:
return 'computer1'
else:
return 'computer2'
def isSpaceFree(board, move):
# return true if the passed move is free on the passed board
return board[move] == ' '
def getPlayerMove(board):
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not isSpaceFree(board, int(move)):
print('What is your next move?(1-9)')
move = input()
return int(move)
def makeMove(board, letter, move):
board[move] = letter
def isWinner(board, letter):
return (
(board[7] == letter and board[8] == letter and board[9] == letter) or # across the top
(board[4] == letter and board[5] == letter and board[6] == letter) or # across the middle
(board[1] == letter and board[2] == letter and board[3] == letter) or # across the bottom
(board[7] == letter and board[4] == letter and board[1] == letter) or # down the left side
(board[8] == letter and board[5] == letter and board[2] == letter) or # down the middle
(board[9] == letter and board[6] == letter and board[3] == letter) or # down the right side
(board[7] == letter and board[5] == letter and board[3] == letter) or # diagonal
(board[9] == letter and board[5] == letter and board[1] == letter) # diagonal
)
def isBoardFull(board):
for i in range(1, 10):
if isSpaceFree(board, i):
return False
return True
def getBoardCopy(board):
dupBoard = []
for i in board:
dupBoard.append(i)
return dupBoard
def chooseRandomMoveFromList(board, moveList):
possibleMoves = []
for i in moveList:
if isSpaceFree(board, i):
possibleMoves.append(i)
if len(possibleMoves) != 0:
return random.choice(possibleMoves)
else:
return None
def getComputerMove(board, computerLetter):
if computerLetter == 'X':
playerLetter = 'O'
else:
playerLetter = 'X'
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpaceFree(copy, i):
makeMove(copy, computerLetter, i)
if isWinner(copy, computerLetter):
return i
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpaceFree(copy, i):
makeMove(copy, playerLetter, i)
if isWinner(copy, playerLetter):
return i
move = chooseRandomMoveFromList(board, [1, 3, 7, 9])
if move != None:
return move
if isSpaceFree(board, 5):
return 5
return chooseRandomMoveFromList(board, [2, 4, 6, 8])
def playAgain():
print('Do you want to play again?(yes or no)')
return input().lower().startswith('y')
#main
print('Welcome to Tic Tac Toe!')
while True:
theBoard = [' '] * 10
computer1Letter, computer2Letter = inputPlayerLetter()
turn = whoGoesFirst()
print('The ' + turn + ' will go first.')
gameIsPlaying = True
while gameIsPlaying:
if turn == 'computer1': # computer1's turn
move = getComputerMove(theBoard, computer1Letter)
makeMove(theBoard, computer1Letter, move)
if isWinner(theBoard, computer1Letter):
drawBoard(theBoard)
print('The computer1 has won!')
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is a tie!')
break
else:
drawBoard(theBoard)
turn = 'computer2'
print(turn + ' is thinking ...')
time.sleep(3)
else: # computer2's turn
move = getComputerMove(theBoard, computer2Letter)
makeMove(theBoard, computer2Letter, move)
if isWinner(theBoard, computer2Letter):
drawBoard(theBoard)
print('The computer2 has won!')
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is a tie!')
break
else:
drawBoard(theBoard)
turn = 'computer1'
print(turn + ' is thinking ...')
time.sleep(3)
if not playAgain():
break