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Investigate WebXR with WebKit #12

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@msub2

WebKit has had WebXR in the source tree for some time now thanks to work from Igalia, and it looks like their OpenXR backend is using XR_MNDX_egl_enable for doing EGL-backed sessions, which is only available in Monado and SteamVR Linux. A long time ago I tried getting WebXR working on WebKit in Windows, not knowing about this detail, but I never actually tried to get it working on Linux. Might be worth looking into.

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