From 2195bfdc0681a02097063ad6669d9f712e379a6b Mon Sep 17 00:00:00 2001 From: Dave Date: Sat, 25 Feb 2023 12:50:21 -0300 Subject: [PATCH] refactor: update signal example Update Rect's rotation to signal on Circle's scale instead of changing both at the same time. This is visually identical to the existing video. --- examples/motion-canvas/src/scenes/signals.tsx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/examples/motion-canvas/src/scenes/signals.tsx b/examples/motion-canvas/src/scenes/signals.tsx index 4e5efee..587b7b8 100644 --- a/examples/motion-canvas/src/scenes/signals.tsx +++ b/examples/motion-canvas/src/scenes/signals.tsx @@ -157,6 +157,7 @@ export default makeScene2D(function* (view) { fill={'#ff6470'} radius={8} scale={0} + rotation={() => -145 + 80 * circle().scale.x()} /> - all(circle().scale(1, 1).to(1.5, 1), square().rotation(-65, 1).to(-25, 1)), + circle().scale(1, 1).to(1.5, 1), ); yield* waitUntil('square');