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---
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title: Adding Landscapes to Interior Cells
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aliases:
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- Adding Landscapes to Interior Cells
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tags:
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- Landscaping
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- Exteriors
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- Export-Sphere
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description:
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---
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mmw-content/guides/textures/gigapixel-texture-upscale-tutorial.md

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---
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## Create a working directory
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## Prepare Textures to be Upscaled
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%% elaborate on goal 1 %%
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---
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## H2 (step 2)
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### Create a working directory
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Extract the textures to be upscaled into a folder of your choice.
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%% elaborate on goal 2 %%
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### Convert to PNG with XnConvert
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### H3 (elaborate on aspect of H2 step, or break it down into smaller sub-steps)
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Use XnConvert to convert the chosen textures in bulk to PNG format.
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---
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## H3 (step 3)
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## Upscale Textures with Gigapixel
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%% elaborate on goal 3 %%
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%% further steps can be added as needed %%
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---
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mmw-content/modding-tools/ai-tools/gigapixel.md

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- **Gigapixel Pro** (commercial): Intended for commercial use, it offers advanced features over the personal version but is significantly more expensive and unnecessary for modding.
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- **Gigapixel Trial**: A full trial of Gigapixel 7 with no time limit, with the caveat that it adds a 'Topaz Labs' watermark to all images.
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---
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## Texture Size
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Morrowind can only handle textures which have dimensions in powers of two, e.g., 512x512, 1024x1024, 2048x2048 and so on. Accordingly, textures can be upscaled 2x, 4x and even 6x their original size with Gigapixel.
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---
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## Settings
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[^1]: [StaticNation, "Morrowind Upscale Project", Nexus Mods, June 6, 2023](https://www.nexusmods.com/morrowind/mods/53032)
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[^2]: [StaticNation, "Tamriel Data Texture Upscale", Nexus Mods, June 11, 2024](https://www.nexusmods.com/morrowind/mods/54947)
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[^3]: [Jack Wright, "Gigapixel AI Review + How To Try It For FREE In 2024!", FreeVisuals, May 30, 2024](https://www.freevisuals.net/post/gigapixel-ai-review)
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---
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title: ESM-Toolkit
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aliases:
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- ESM-Toolkit
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tags:
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- Modding-tool
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description: A utility for reading and writing TES3 ESM files, currently only capable of reading ESM files and dumping them to .xml files.
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---
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![[maintenance-expand-article#^6fc39d|clean]]
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## About
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> [!infobox|n-th]
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>
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> ## ESM-Toolkit
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>
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> > [!caption|center wfull txt-s]
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> >
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> > %%insert image%%
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> > %%caption%%
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> > %%[(image source)]()%%
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>
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> ### Details
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>
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> | Type | Name |
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> | --- | --- |
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> | **Links** | [Github](https://github.com/DMotorygin/ESM-Toolkit) |
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> | **Requirements** | [vcpkg](https://vcpkg.io/) |
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> | **Author** | [DMotorygin](https://github.com/DMotorygin), [Nikita Kobzev](https://github.com/winseros) |
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**ESM-Toolkit** is a utility for reading and writing TES3 ESM files, currently only capable of reading ESM files and dumping them to .xml files.[^1]
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[^1]: ["ESM-Toolkit: Readme", Github, 13 July 2023](https://github.com/DMotorygin/ESM-Toolkit/blob/master/README.md)

mmw-content/modding-tools/misc-tools/esp-esm-translator.md

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- EET
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tags:
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- Translator
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- Modding-tool
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description: A mod-translation tool for Morrowind and other Bethesda titles, as well as a number of other older video games.
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---
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