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Is your feature request related to a problem? Please describe.
Moonlight Android currently doesn't support the X-input mode required for rumble/vibration compatibility with multiple/several controllers that can be connected to the 8BitDo adapters.
Without X-input mode support, there's no rumble/vibration on Moonlight Android and obviously the game controller doesn't work, unless you switch to the D-input mode.
At least 2 people, have recently requested this feature (so, that's why I'm writing here).
Please, take a look into it when you can.
Describe the solution you'd like
Want the X-input mode support/compatibility available with 8BitDo USB Adapters 1 & 2/Steam Link android app to be added to Moonlight Android.
Describe alternatives you've considered
I've managed to use a 5 meter cable for connecting my game controller and have rumble support.
But I'd still like this to be fixed or added to Moonlight Android, so that other people can use their 8BitDo USB Adapters without having to do the same thing I did.
Screenshots
No response
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Moonlight Android currently doesn't support the X-input mode required for rumble/vibration compatibility with multiple/several controllers that can be connected to the 8BitDo adapters.
Without X-input mode support, there's no rumble/vibration on Moonlight Android and obviously the game controller doesn't work, unless you switch to the D-input mode.
At least 2 people, have recently requested this feature (so, that's why I'm writing here).
Please, take a look into it when you can.
Describe the solution you'd like
Want the X-input mode support/compatibility available with 8BitDo USB Adapters 1 & 2/Steam Link android app to be added to Moonlight Android.
Describe alternatives you've considered
I've managed to use a 5 meter cable for connecting my game controller and have rumble support.
But I'd still like this to be fixed or added to Moonlight Android, so that other people can use their 8BitDo USB Adapters without having to do the same thing I did.
Screenshots
No response
The text was updated successfully, but these errors were encountered: