Repository navigation
5.14.2: A new rendering option for better quality #1775
mistic100
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Version 5.14.2 introduces a new rendering technique thanks to the contributon of @notlion. This uses a pixel shader to render the panorama instead of the previous UV mapping, and it totally removes the visible distorsion at the poles of your panoramas. This is currently opt-in but will be the default in a future version.
To opt-in, set the new
shaderoption on the adapter.All reactions