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text.cpp
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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2012 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file text.c
*
* String management functions.
*/
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "text.h"
/* The string resource object */
struct STR_RES* psStringRes = NULL;
/* Initialise the string system */
bool stringsInitialise(void)
{
psStringRes = strresCreate();
return psStringRes != NULL;
}
/* Shut down the string system */
void stringsShutDown(void)
{
strresDestroy(psStringRes);
}