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multimenu.h
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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2012 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Definition for in game,multiplayer, interface.
*/
#ifndef __INCLUDED_SRC_MULTIMENU__
#define __INCLUDED_SRC_MULTIMENU__
#include "lib/widget/widgbase.h"
#include "stringdef.h"
// requester
extern void addMultiRequest(const char* searchDir, const char* fileExtension, UDWORD id,UBYTE mapCam, UBYTE numPlayers);
extern bool multiRequestUp;
extern W_SCREEN *psRScreen; // requester stuff.
bool runMultiRequester(UDWORD id, UDWORD *mode, char *chosen, LEVEL_DATASET **chosenValue, bool *isHoverPreview);
extern void displayRequestOption(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours);
// multimenu
extern void intProcessMultiMenu (UDWORD id);
extern bool intRunMultiMenu (void);
extern bool intCloseMultiMenu (void);
extern void intCloseMultiMenuNoAnim (void);
extern bool intAddMultiMenu (void);
extern bool addDebugMenu (bool bAdd);
extern void intCloseDebugMenuNoAnim (void);
extern void setDebugMenuEntry(char *entry, SDWORD index);
extern bool MultiMenuUp;
extern bool ClosingMultiMenu;
extern bool DebugMenuUp;
extern UDWORD current_numplayers;
extern UDWORD current_tech;
#define MULTIMENU 10600
#define MULTIMENU_FORM MULTIMENU
#define DEBUGMENU 106000
#define DEBUGMENU_CLOSE (DEBUGMENU+1)
#define DEBUGMENU_MAX_ENTRIES 10
#define DEBUGMENU_BUTTON (DEBUGMENU_CLOSE + DEBUGMENU_MAX_ENTRIES)
extern char debugMenuEntry[DEBUGMENU_MAX_ENTRIES][MAX_STR_LENGTH];
#endif // __INCLUDED_SRC_MULTIMENU__