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bot.js
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// Require the necessary discord.js classes
const fs = require("node:fs");
const path = require("node:path");
const {
Client,
Events,
GatewayIntentBits,
Collection,
ActivityType,
} = require("discord.js");
const { token, clientId } = require("./config.json");
const deploy = require("./deploy-commands.js");
/// Deploy commands
const { REST, Routes } = require("discord.js");
const commands = [];
// Grab all the command files from the commands directory you created earlier
const commandFiles = fs
.readdirSync("./commands")
.filter((file) => file.endsWith(".js"));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
commands.push(command.data.toJSON());
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: "10" }).setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(
`Started refreshing ${commands.length} application (/) commands.`
);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(Routes.applicationCommands(clientId), {
body: commands,
});
console.log(
`Successfully reloaded ${data.length} application (/) commands.`
);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
const eventsPath = path.join(__dirname, "events");
const eventFiles = fs
.readdirSync(eventsPath)
.filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, (c) => {
console.log(`Ready! Logged in as ${c.user.tag}`);
// SetActivity
client.user.setPresence({
activities: [{ name: `/ajuda`, type: ActivityType.Playing }],
});
});
// Commands
client.commands = new Collection();
const commandsPath = path.join(__dirname, "commands");
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ("data" in command && "execute" in command) {
client.commands.set(command.data.name, command);
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
);
}
}
// Log in to Discord with your client's token
client.login(token);