What happened?
I configured an omnispeech language (aptly called 'Omnispeech') for testing purposes, and added the language to a character sheet. As this is SWADE, I am using the Language () format as a skill.
All other languages properly show the default language die used, but for some reason the Omnispeech language does not. It seems the method does not properly map the default skill, which is required for SWADE skills. However, even if I manually set the linked attribute, the image still doesn't render.
Sample, no linked skill:

Sample, linked skill:

Reproduction Steps
- Launch a SWADE world with Polyglot installed
- Configure a language as Omnispeech
- Add Omnispeech language to character sheet as Language (Omnispeech)
- Link it to Smarts (or don't)
- Observe the lack of image in the trait die column
Which game system, and which version, are you using?
SWADE 4.3.3
Which Polyglot version are you using?
2.4.21
What happened?
I configured an omnispeech language (aptly called 'Omnispeech') for testing purposes, and added the language to a character sheet. As this is SWADE, I am using the Language () format as a skill.
All other languages properly show the default language die used, but for some reason the Omnispeech language does not. It seems the method does not properly map the default skill, which is required for SWADE skills. However, even if I manually set the linked attribute, the image still doesn't render.
Sample, no linked skill:

Sample, linked skill:

Reproduction Steps
Which game system, and which version, are you using?
SWADE 4.3.3
Which Polyglot version are you using?
2.4.21