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+6
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construct-quad-tree/construct-quad-tree.vcxproj

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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<RunCodeAnalysis>true</RunCodeAnalysis>
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<EnableClangTidyCodeAnalysis>true</EnableClangTidyCodeAnalysis>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>

construct-quad-tree/construct-quad-tree.vcxproj.filters

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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="out\build\x64-debug\cmakefiles\3.25.1-msvc1\compileridc\CMakeCCompilerId.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="out\build\x64-debug\cmakefiles\3.25.1-msvc1\compileridcxx\CMakeCXXCompilerId.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="out\build\x64-debug\cmakefiles\showincludes\main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="out\build\x64-debug\cmakefiles\showincludes\foo.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="out\build\x64-debug\cmakefiles\3.25.1-msvc1\CMakeDetermineCompilerABI_C.bin">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="out\build\x64-debug\cmakefiles\3.25.1-msvc1\CMakeDetermineCompilerABI_CXX.bin">
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<Filter>Resource Files</Filter>
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</None>
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<ClCompile Include="index.ixx" />
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<ClCompile Include="Node.ixx" />
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</ItemGroup>
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</Project>

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