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pubspec.yaml
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pubspec.yaml
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name: base_flutter
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.0.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# https://pub.dev/packages/cupertino_icons
cupertino_icons: ^1.0.2
# network
# https://pub.dev/packages/dio
dio: ^5.2.0
# local data
# https://pub.dev/packages/shared_preferences
shared_preferences: ^2.1.1
# json serializable
# https://pub.dev/packages/json_annotation
json_annotation: ^4.8.1
# rx
# https://pub.dev/packages/rxdart
rxdart: ^0.27.7
# log
# https://pub.dev/packages/loggy
loggy: ^2.0.2
# https://pub.dev/packages/flutter_loggy
flutter_loggy: ^2.0.2
# di
# https://pub.dev/packages/get_it
get_it: ^7.2.0
# https://pub.dev/packages/injectable
injectable: ^2.1.2
# freezed
# https://pub.dev/packages/freezed_annotation
freezed_annotation: ^2.2.0
# result
# https://pub.dev/packages/multiple_result
multiple_result: ^5.0.0
# route
# https://pub.dev/packages/go_router
go_router: ^7.1.1
# state management
flutter_riverpod: ^2.3.6
riverpod_annotation: ^2.1.1
dev_dependencies:
flutter_test:
sdk: flutter
# https://pub.dev/packages/flutter_lints
flutter_lints: ^2.0.0
# test
# https://pub.dev/packages/test
test: ^1.24.1
# runner
# https://pub.dev/packages/build_runner
build_runner: ^2.4.4
# json serializable
# https://pub.dev/packages/json_serializable
json_serializable: ^6.7.0
# freezed
# https://pub.dev/packages/freezed
freezed: ^2.3.5
# di
# https://pub.dev/packages/injectable_generator
injectable_generator: ^2.1.6
# route
go_router_builder: ^2.0.0
riverpod_generator: ^2.2.3
flutter_native_splash: ^2.3.1
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_native_splash:
color: "#42a5f5"
android_12:
color: "#42a5f5"