diff --git a/src/mame/dynax/ddenlovr.cpp b/src/mame/dynax/ddenlovr.cpp index 84cff22f15f29..d1943a2edc620 100644 --- a/src/mame/dynax/ddenlovr.cpp +++ b/src/mame/dynax/ddenlovr.cpp @@ -8703,8 +8703,8 @@ static INPUT_PORTS_START( daimyojn ) PORT_DIPSETTING( 0x04, "Every 500 coins" ) // 500コイン毎 PORT_DIPSETTING( 0x03, "Every 700 coins" ) // 700コイン毎 PORT_DIPSETTING( 0x02, "Every 1000 coins" ) // 1000コイン毎 -// PORT_DIPSETTING( 0x01, "Every 1000 coins" ) -// PORT_DIPSETTING( 0x00, "Every 1000 coins" ) + PORT_DIPSETTING( 0x01, "Every 1000 coins" ) + PORT_DIPSETTING( 0x00, "Every 1000 coins" ) PORT_DIPNAME( 0x08, 0x08, "Yakuman Chances Per Cycle" ) PORT_DIPLOCATION("DIP-SW3:4") // 役満チャンスの回数設定周期毎に PORT_DIPSETTING( 0x08, "1" ) // 1回 PORT_DIPSETTING( 0x00, "2" ) // 2回 @@ -8712,9 +8712,9 @@ static INPUT_PORTS_START( daimyojn ) PORT_DIPSETTING( 0x10, DEF_STR(No) ) // 不許可 PORT_DIPSETTING( 0x00, DEF_STR(Yes) ) // 許可 PORT_DIPNAME( 0x20, 0x20, "Super Time Trial Frequency" ) PORT_DIPLOCATION("DIP-SW3:6") // スーパータイムトライルの出没率 - PORT_DIPSETTING( 0x20, DEF_STR(Normal) ) // 通常 + PORT_DIPSETTING( 0x20, "Normal" ) // 通常 PORT_DIPSETTING( 0x00, "Somewhat common" ) // やや多い - PORT_DIPNAME( 0x40, 0x40, DEF_STR(Unknown) ) PORT_DIPLOCATION("DIP-SW3:7") + PORT_DIPNAME( 0x40, 0x40, "Fever Rush Rate" ) PORT_DIPLOCATION("DIP-SW3:7") PORT_DIPSETTING( 0x40, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DIP-SW3:8") // OFF固定 @@ -8744,17 +8744,17 @@ static INPUT_PORTS_START( daimyojn ) PORT_DIPNAME( 0x02, 0x02, DEF_STR(Flip_Screen) ) PORT_DIPLOCATION("DIP-SW1:10") PORT_DIPSETTING( 0x02, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) - PORT_DIPNAME( 0x0c, 0x08, DEF_STR(Unknown) ) PORT_DIPLOCATION("DIP-SW2:9,10") // FIXME: illegible - PORT_DIPSETTING( 0x0c, "A?" ) // FIXME: illegible - PORT_DIPSETTING( 0x08, "B?" ) // FIXME: illegible - PORT_DIPSETTING( 0x04, "C?" ) // FIXME: illegible - PORT_DIPSETTING( 0x00, "D?" ) // FIXME: illegible + PORT_DIPNAME( 0x0c, 0x08, "Computer Strength" ) PORT_DIPLOCATION("DIP-SW2:9,10") // コンピューターの強さ[放铳パターンの確率] + PORT_DIPSETTING( 0x0c, "Very Strong" ) // 強い (CUT) + PORT_DIPSETTING( 0x08, "Strong" ) //やや強い(1/8)//中等强度 + PORT_DIPSETTING( 0x04, "Normal" ) // 普通 (1/4) + PORT_DIPSETTING( 0x00, "Weak" ) // 弱い (1/2) PORT_DIPNAME( 0x10, 0x10, "Game Style" ) PORT_DIPLOCATION("DIP-SW3:9") // ゲームスタイル PORT_DIPSETTING( 0x10, "Credits" ) // クレジット PORT_DIPSETTING( 0x00, "Credits with timer" ) // クレジットタイマー PORT_DIPNAME( 0x20, 0x20, "Game Start Method" ) PORT_DIPLOCATION("DIP-SW3:10") // ゲームスタート時のスタート方式 PORT_DIPSETTING( 0x20, DEF_STR(Normal) ) // 通常 - PORT_DIPSETTING( 0x00, "Automatic minimum bet" ) // FIXME: illegible - when SW3:9 is set to Credits with timer, you can only take the minimum bet by pressing start + PORT_DIPSETTING( 0x00, "Standard Type" ) //タイプ 標準設定// FIXME: illegible - when SW3:9 is set to Credits with timer, you can only take the minimum bet by pressing start PORT_DIPNAME( 0x40, 0x40, "Game Mode" ) PORT_DIPLOCATION("DIP-SW4:9") // タイプ設定 PORT_DIPSETTING( 0x40, "Coin Pool" ) // コインプール PORT_DIPSETTING( 0x00, "Medal/Credits with timer" )