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AI locks up when controlling a player #12275
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Emrakul, the Promised End - (Gatherer) (Scryfall) (EDHREC)
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Of note, it is also broken for human players. Might not be entirely the AI's code fault but there might be some shared issue on how control change is handled by game engine. |
AI do not use HumanPlayer code -- it's two different problems. HumanPlayer has many miss places with wrong player usage, see TODO list with examples:
Yes, it looks like a game freeze due priority or active player lost. Can |
When an AI would take control of a player, for example due to the effect of [[Emrakul, the Promised End]], they take no actions when controlling that player until their timer entirely runs out, regardless of AI skill level. This bug was reported in a comment on #2088, but was not made its own issue for some reason.
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