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mac-cain13 committed Dec 11, 2014
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1 change: 1 addition & 0 deletions .gitignore
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.DS_Store
xcuserdata
xcshareddata
22 changes: 22 additions & 0 deletions License
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The MIT License (MIT)

Copyright (c) 2014 Mathijs Kadijk

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

29 changes: 29 additions & 0 deletions README.md
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# TypedImages
_Tool to help you use strong typed images in Swift_

## Why use this?

Normally you access your images from the `Images.xcassets` folder with `UIImage(names: "Something")` this sucks because the compiler won't warn you about unexisting images, which means you will get errors at runtime!

With TypedImages we make sure you can do `Images.Something` to get your image, the `Images` class will be automatically update on build. So it's never outdated and you will get compiler errors if you rename or delete an image.

## Usage

After installing TypedImages into your project you can use the name of the `xcassets` folder followed by the name of the image as you named it in the assets folder. If the file is outdated just press build and TypedImages will correct the missing/changed images for you.

## Installation

1. [Download](https://github.com/mac-cain13/TypedImages/releases) a TypedImage release, unzip it and put it into your source root directory
2. In XCode: Click on your project in the file list, choose your target under `TARGETS`, click the `Build Phases` tab and add a `New Run Script Phase` by clicking the little plus icon in the top left
3. Drag the new `Run Script` phase *above* the `Compile Sources` phase, expand it and paste the following script: `"$SRCROOT/TypedImages" "$SRCROOT"`
4. Build your project, in Finder you will now see `*.generated.swift` files along side the `*.xcassets` folders, drag the `*.generated.swift` file into your project

_Optional:_ Add the `*.generated.swift` to your `.gitignore` file to prevent unnecessary conflicts.

## Contribute

Please post any issues, ideas and compliments in the GitHub issue tracker and feel free to submit pull request with fixes and improvements. Keep in mind; a good pull request is small, well explained and should benifit most of the users.

## License

TypedImage is released under MIT License and created by Mathijs Kadijk.
241 changes: 241 additions & 0 deletions TypedImages.xcodeproj/project.pbxproj
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