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ActivitySelector.cpp
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//
// algorithm - some algorithms in "Introduction to Algorithms", third edition
// Copyright (C) 2018 lxylxy123456
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
#ifndef MAIN
#define MAIN
#define MAIN_ActivitySelector
#endif
#ifndef FUNC_ActivitySelector
#define FUNC_ActivitySelector
#define EVENTS std::vector<Event<T>>
#include "utils.h"
template <typename T>
class Event {
public:
Event(T start, T finish): s(start), f(finish) {
if (s > f)
std::swap(s, f);
}
bool operator<=(const Event<T>& rhs) const { return f <= rhs.f; }
friend std::ostream& operator<<(std::ostream& os, const Event<T>& rhs) {
return os << rhs.s << '~' << rhs.f;
}
T s, f;
};
template <typename T>
void RecursiveActivitySelector(const EVENTS& e, size_t k, EVENTS& ans) {
const size_t n = e.size();
size_t m = k;
while (m < n && k && e[m].s < e[k - 1].f)
m++;
if (m < n) {
ans.push_back(e[m]);
RecursiveActivitySelector(e, m + 1, ans);
}
}
template <typename T>
void GreedyActivitySelector(const EVENTS& e, EVENTS& ans) {
const size_t n = e.size();
T k = e[0].s;
for (size_t i = 0; i < n; i++) {
if (e[i].s >= k) {
ans.push_back(e[i]);
k = e[i].f;
}
}
}
#endif
#ifdef MAIN_ActivitySelector
#include "Quicksort.cpp"
int main(int argc, char *argv[]) {
const size_t n = get_argv(argc, argv, 1, 10);
std::vector<Event<int>> e, ans1, ans2;
// prepare event list
std::vector<int> time_list;
random_integers(time_list, 0, n - 1, 2 * n);
for (size_t i = 0; i < n; i++)
e.push_back(Event<int>(time_list[2 * i], time_list[2 * i + 1]));
Quicksort(e.begin(), e.end());
output_integers(e);
// compute
RecursiveActivitySelector(e, 0, ans1);
output_integers(ans1);
GreedyActivitySelector(e, ans2);
output_integers(ans2);
return 0;
}
#endif