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deploy-commands.js
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const { Client, GatewayIntentBits, Events, REST, Routes } = require('discord.js');
const { clientId_dev, clientId_live, guildId_dev, guildId_live, token_dev, token_live, currentset } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
var token;
var clientId;
var guildId;
console.log(`Current set is ${currentset}`);
if (currentset == "live") {
token = token_live;
clientId = clientId_live;
guildId = guildId_live;
} else if (currentset == "dev") {
token = token_dev;
clientId = clientId_dev;
guildId = guildId_dev;
}
const commands = [];
const commandsPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(commandsPath, { withFileTypes: true }).filter(dirent => dirent.isDirectory()).map(dirent => dirent.name);
for (const folder of commandFolders) {
const folderPath = path.join(commandsPath, folder);
const commandFiles = fs.readdirSync(folderPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filepath = path.join(folderPath, file);
const command = require(filepath);
commands.push(command.data.toJSON());
}
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();
const client = new Client({
intents: [GatewayIntentBits.Guilds]
});
client.once(Events.ClientReady, c => {
console.log(`Servers: `);
client.guilds.cache.forEach(guild => {
console.log(`${guild.name} | ${guild.id}`);
})
client.destroy();
process.exit(1);
});
client.login(token);