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delete-commands.js
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const { Client, GatewayIntentBits, Events, REST, Routes } = require('discord.js');
const { clientId_dev, clientId_live, guildId_dev, guildId_live, token_dev, token_live, currentset } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
var token;
var clientId;
var guildId;
console.log(`Current set is ${currentset}`);
if (currentset == "live") {
token = token_live;
clientId = clientId_live;
guildId = guildId_live;
} else if (currentset == "dev") {
token = token_dev;
clientId = clientId_dev;
guildId = guildId_dev;
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started deleting application (/) commands.`);
// for guild-based commands
rest.put(Routes.applicationGuildCommands(clientId, guildId), { body: [] })
.then(() => console.log('Successfully deleted all guild commands.'))
.catch(console.error);
// for global commands
rest.put(Routes.applicationCommands(clientId), { body: [] })
.then(() => console.log('Successfully deleted all application commands.'))
.catch(console.error);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();
const client = new Client({
intents: [GatewayIntentBits.Guilds]
});
client.once(Events.ClientReady, c => {
console.log(`Servers: `);
client.guilds.cache.forEach(guild => {
console.log(`${guild.name} | ${guild.id}`);
})
client.destroy();
process.exit(1);
});
client.login(token);