diff --git a/android/app/build.gradle b/android/app/build.gradle
index f533abf..82b573a 100644
--- a/android/app/build.gradle
+++ b/android/app/build.gradle
@@ -1,5 +1,7 @@
apply plugin: "com.android.application"
+apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
+
import com.android.build.OutputFile
/**
diff --git a/src/navigation/index.tsx b/src/navigation/index.tsx
index 35f2952..8948d27 100644
--- a/src/navigation/index.tsx
+++ b/src/navigation/index.tsx
@@ -5,7 +5,7 @@ import { StatusBar } from 'react-native';
import { connect } from 'react-redux';
import Main from '../screens/main';
-import Leaderboard from '../screens/leaderboard';
+import Records from '../screens/records';
const Root = createStackNavigator();
@@ -16,7 +16,7 @@ class AppNav extends React.Component {
-
+
);
diff --git a/src/redux/action.ts b/src/redux/action.ts
index b93549f..3573ba2 100644
--- a/src/redux/action.ts
+++ b/src/redux/action.ts
@@ -1,10 +1,15 @@
-import Board from '../game/board';
-import { ActionType, GameConfig } from '../utils/types';
+import { ActionType, GameConfig, RecordType, } from '../utils/types';
export enum ActionName {
- SAVE_GAME_STATE
+ SAVE_GAME_STATE,
+ SAVE_RECORDS,
}
+export const updateRecords = (payload: Array): ActionType => ({
+ type: ActionName.SAVE_RECORDS,
+ payload
+});
+
export const saveGameState = (payload: GameConfig): ActionType => ({
type: ActionName.SAVE_GAME_STATE,
payload,
diff --git a/src/redux/reducer.ts b/src/redux/reducer.ts
index a1164c3..f2d1eb2 100644
--- a/src/redux/reducer.ts
+++ b/src/redux/reducer.ts
@@ -2,10 +2,15 @@ import { combineReducers } from 'redux';
import { ActionName } from './action';
-import { ActionType, GameConfig } from '../utils/types';
+import { ActionType, GameConfig, RecordType } from '../utils/types';
-const saveGame = (board: GameConfig = null, action: ActionType) => action.type === ActionName.SAVE_GAME_STATE ? action.payload : board;
+const saveGame = (board: GameConfig = null, action: ActionType) =>
+ action.type === ActionName.SAVE_GAME_STATE ? action.payload : board;
+
+const saveRecords = (records: Array = [], action: ActionType) =>
+ action.type === ActionName.SAVE_RECORDS ? action.payload : records;
export default combineReducers({
game: saveGame,
+ records: saveRecords,
})
diff --git a/src/screens/leaderboard.tsx b/src/screens/records.tsx
similarity index 100%
rename from src/screens/leaderboard.tsx
rename to src/screens/records.tsx
diff --git a/src/utils/types.ts b/src/utils/types.ts
index 5a395a7..6037739 100644
--- a/src/utils/types.ts
+++ b/src/utils/types.ts
@@ -6,11 +6,6 @@ export interface CoordinatePair {
col: number;
}
-export interface MergingPairs {
- mergee: CoordinatePair,
- merger: CoordinatePair,
-}
-
// game config
export interface GameConfig {
board: Array>,
@@ -50,3 +45,9 @@ export interface TileColorSchemeType {
'2048': string,
large: string,
}
+
+// game records
+export interface RecordType {
+ topTile: number,
+ score: number,
+}