You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The file "E:/Unreal_Projects/PalworldModdingKit/Content/Developers/watanabey/WaterShader/M_PalSpaWater.uasset" is unversioned and we cannot safely load unversioned files in the editor.
#26
When doing an export/unreal project package, I get this error at the end of the packaging. It fails on this, and I also can not see any of palword assets when doing an FModel .uasset dump into my project. Any help on resolving the packaging fail is awesome, and I am curious why no (.uasset) are getting versioned. I have several projects dropping .uasset no issue, so curious if it is a project setting, or the .uasset is somehow built on a different editor versions (even though my own assets I make in project are still unversioned).
The text was updated successfully, but these errors were encountered:
When doing an export/unreal project package, I get this error at the end of the packaging. It fails on this, and I also can not see any of palword assets when doing an FModel .uasset dump into my project. Any help on resolving the packaging fail is awesome, and I am curious why no (.uasset) are getting versioned. I have several projects dropping .uasset no issue, so curious if it is a project setting, or the .uasset is somehow built on a different editor versions (even though my own assets I make in project are still unversioned).
The text was updated successfully, but these errors were encountered: