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Re-enable lints by fixing the issues. See lints disabled at the bottom of Cargo.toml
Write additional documentation.
Write some doc tests.
Write normal tests.
Do we want to keep Repeater here or is it too specific to Velato?
What other things should we remove?
Peniko will soon have brush-with-alpha, so some code here can go away.
Is there code to migrate to Kurbo or elsewhere in here? What about SplineToPath?
Can Velato be made to use this or are there going to be issues with anything that blocks that? (Do a branch of Velato with a git dependency on this crate.)
Improve the README.md
Decide on a channel in Zulip and update the README.
Compare to Motion Canvas, manim, bevy_motiongfx or others to see if we're covering essentials at this level.
Update Vello examples to use this.
Clarify 2D vs 3D in types (actual 3D types can come later).
Create an issue covering what's needed for supporting CSS animation features.
Create an issue for tracking mint support.
Support tweening for a broader range of types.
The text was updated successfully, but these errors were encountered:
Cargo.toml
Repeater
here or is it too specific to Velato?SplineToPath
?README.md
mint
support.The text was updated successfully, but these errors were encountered: