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client.go
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package cluster
import (
"compress/gzip"
"crypto/tls"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"os"
"sync"
"time"
"github.com/rqlite/rqlite/v8/auth"
"github.com/rqlite/rqlite/v8/cluster/proto"
command "github.com/rqlite/rqlite/v8/command/proto"
"github.com/rqlite/rqlite/v8/rtls"
"github.com/rqlite/rqlite/v8/tcp"
"github.com/rqlite/rqlite/v8/tcp/pool"
pb "google.golang.org/protobuf/proto"
)
const (
maxPoolCapacity = 64
defaultMaxRetries = 0
noRetries = 0
protoBufferLengthSize = 8
)
// CreateRaftDialer creates a dialer for connecting to other nodes' Raft service. If the cert and
// key arguments are not set, then the returned dialer will not use TLS.
func CreateRaftDialer(cert, key, caCert, serverName string, Insecure bool) (*tcp.Dialer, error) {
var dialerTLSConfig *tls.Config
var err error
if cert != "" || key != "" {
dialerTLSConfig, err = rtls.CreateClientConfig(cert, key, caCert, serverName, Insecure)
if err != nil {
return nil, fmt.Errorf("failed to create TLS config for Raft dialer: %s", err.Error())
}
}
return tcp.NewDialer(MuxRaftHeader, dialerTLSConfig), nil
}
// CredentialsFor returns a Credentials instance for the given username, or nil if
// the given CredentialsStore is nil, or the username is not found.
func CredentialsFor(credStr *auth.CredentialsStore, username string) *proto.Credentials {
if credStr == nil {
return nil
}
pw, ok := credStr.Password(username)
if !ok {
return nil
}
return &proto.Credentials{
Username: username,
Password: pw,
}
}
// Client allows communicating with a remote node.
type Client struct {
dialer Dialer
timeout time.Duration
localMu sync.RWMutex
localNodeAddr string
localServ *Service
poolMu sync.RWMutex
pools map[string]pool.Pool
}
// NewClient returns a client instance for talking to a remote node.
// Clients will retry certain commands if they fail, to allow for
// remote node restarts. Cluster management operations such as joining
// and removing nodes are not retried, to make it clear to the operator
// that the operation failed. In addition, higher-level code will
// usually retry these operations.
func NewClient(dl Dialer, t time.Duration) *Client {
return &Client{
dialer: dl,
timeout: t,
pools: make(map[string]pool.Pool),
}
}
// SetLocal informs the client instance of the node address for the node
// using this client. Along with the Service instance it allows this
// client to serve requests for this node locally without the network hop.
func (c *Client) SetLocal(nodeAddr string, serv *Service) error {
c.localMu.Lock()
defer c.localMu.Unlock()
c.localNodeAddr = nodeAddr
c.localServ = serv
return nil
}
// GetNodeAPIAddr retrieves the API Address for the node at nodeAddr
func (c *Client) GetNodeAPIAddr(nodeAddr string, retries int, timeout time.Duration) (string, error) {
c.localMu.RLock()
defer c.localMu.RUnlock()
if c.localNodeAddr == nodeAddr && c.localServ != nil {
// Serve it locally!
stats.Add(numGetNodeAPIRequestLocal, 1)
return c.localServ.GetNodeAPIURL(), nil
}
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_GET_NODE_API_URL,
}
p, nr, err := c.retry(command, nodeAddr, timeout, retries)
stats.Add(numGetNodeAPIRequestRetries, int64(nr))
if err != nil {
return "", err
}
a := &proto.NodeMeta{}
err = pb.Unmarshal(p, a)
if err != nil {
return "", fmt.Errorf("protobuf unmarshal: %w", err)
}
return a.Url, nil
}
// GetCommitIndex retrieves the commit index for the node at nodeAddr
func (c *Client) GetCommitIndex(nodeAddr string, retries int, timeout time.Duration) (uint64, error) {
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_GET_NODE_API_URL,
}
p, nr, err := c.retry(command, nodeAddr, timeout, retries)
stats.Add(numGetNodeAPIRequestRetries, int64(nr))
if err != nil {
return 0, err
}
a := &proto.NodeMeta{}
err = pb.Unmarshal(p, a)
if err != nil {
return 0, fmt.Errorf("protobuf unmarshal: %w", err)
}
return a.CommitIndex, nil
}
// Execute performs an Execute on a remote node. If username is an empty string
// no credential information will be included in the Execute request to the
// remote node.
func (c *Client) Execute(er *command.ExecuteRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration, retries int) ([]*command.ExecuteQueryResponse, error) {
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_EXECUTE,
Request: &proto.Command_ExecuteRequest{
ExecuteRequest: er,
},
Credentials: creds,
}
p, nr, err := c.retry(command, nodeAddr, timeout, retries)
stats.Add(numClientExecuteRetries, int64(nr))
if err != nil {
return nil, err
}
a := &proto.CommandExecuteResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return nil, err
}
if a.Error != "" {
return nil, errors.New(a.Error)
}
return a.Response, nil
}
// Query performs a Query on a remote node.
func (c *Client) Query(qr *command.QueryRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration) ([]*command.QueryRows, error) {
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_QUERY,
Request: &proto.Command_QueryRequest{
QueryRequest: qr,
},
Credentials: creds,
}
p, nr, err := c.retry(command, nodeAddr, timeout, defaultMaxRetries)
stats.Add(numClientQueryRetries, int64(nr))
if err != nil {
return nil, err
}
a := &proto.CommandQueryResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return nil, err
}
if a.Error != "" {
return nil, errors.New(a.Error)
}
return a.Rows, nil
}
// Request performs an ExecuteQuery on a remote node.
func (c *Client) Request(r *command.ExecuteQueryRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration, retries int) ([]*command.ExecuteQueryResponse, error) {
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_REQUEST,
Request: &proto.Command_ExecuteQueryRequest{
ExecuteQueryRequest: r,
},
Credentials: creds,
}
p, nr, err := c.retry(command, nodeAddr, timeout, retries)
stats.Add(numClientRequestRetries, int64(nr))
if err != nil {
return nil, err
}
a := &proto.CommandRequestResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return nil, err
}
if a.Error != "" {
return nil, errors.New(a.Error)
}
return a.Response, nil
}
// Backup retrieves a backup from a remote node and writes to the io.Writer
func (c *Client) Backup(br *command.BackupRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration, w io.Writer) error {
conn, err := c.dial(nodeAddr)
if err != nil {
return err
}
defer conn.Close()
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_BACKUP_STREAM,
Request: &proto.Command_BackupRequest{
BackupRequest: br,
},
Credentials: creds,
}
if err := writeCommand(conn, command, timeout); err != nil {
handleConnError(conn)
return err
}
p, err := readResponse(conn, timeout)
if err != nil {
handleConnError(conn)
return err
}
a := &proto.CommandBackupResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return err
}
if a.Error != "" {
return errors.New(a.Error)
}
// The backup stream is unconditionally compressed, so depending on whether
// the user requested compression, we may need to decompress the response.
var rc io.ReadCloser
rc = conn
if !br.Compress {
gzr, err := gzip.NewReader(conn)
if err != nil {
return err
}
gzr.Multistream(false)
rc = gzr
defer rc.Close()
}
_, err = io.Copy(w, rc)
return err
}
// Load loads a SQLite file into the database.
func (c *Client) Load(lr *command.LoadRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration, retries int) error {
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_LOAD,
Request: &proto.Command_LoadRequest{
LoadRequest: lr,
},
Credentials: creds,
}
p, nr, err := c.retry(command, nodeAddr, timeout, retries)
stats.Add(numClientLoadRetries, int64(nr))
if err != nil {
return err
}
a := &proto.CommandLoadResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return err
}
if a.Error != "" {
return errors.New(a.Error)
}
return nil
}
// RemoveNode removes a node from the cluster
func (c *Client) RemoveNode(rn *command.RemoveNodeRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration) error {
conn, err := c.dial(nodeAddr)
if err != nil {
return err
}
defer conn.Close()
// Create the request.
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_REMOVE_NODE,
Request: &proto.Command_RemoveNodeRequest{
RemoveNodeRequest: rn,
},
Credentials: creds,
}
if err := writeCommand(conn, command, timeout); err != nil {
handleConnError(conn)
return err
}
p, err := readResponse(conn, timeout)
if err != nil {
handleConnError(conn)
return err
}
a := &proto.CommandRemoveNodeResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return err
}
if a.Error != "" {
return errors.New(a.Error)
}
return nil
}
// Notify notifies a remote node that this node is ready to bootstrap.
func (c *Client) Notify(nr *command.NotifyRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration) error {
conn, err := c.dial(nodeAddr)
if err != nil {
return err
}
defer conn.Close()
// Create the request.
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_NOTIFY,
Request: &proto.Command_NotifyRequest{
NotifyRequest: nr,
},
Credentials: creds,
}
if err := writeCommand(conn, command, timeout); err != nil {
handleConnError(conn)
return err
}
p, err := readResponse(conn, timeout)
if err != nil {
handleConnError(conn)
return err
}
a := &proto.CommandNotifyResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return err
}
if a.Error != "" {
return errors.New(a.Error)
}
return nil
}
// Join joins this node to a cluster at the remote address nodeAddr.
func (c *Client) Join(jr *command.JoinRequest, nodeAddr string, creds *proto.Credentials, timeout time.Duration) error {
for {
conn, err := c.dial(nodeAddr)
if err != nil {
return err
}
defer conn.Close()
// Create the request.
command := &proto.Command{
Type: proto.Command_COMMAND_TYPE_JOIN,
Request: &proto.Command_JoinRequest{
JoinRequest: jr,
},
Credentials: creds,
}
if err := writeCommand(conn, command, timeout); err != nil {
handleConnError(conn)
return err
}
p, err := readResponse(conn, timeout)
if err != nil {
handleConnError(conn)
return err
}
a := &proto.CommandJoinResponse{}
err = pb.Unmarshal(p, a)
if err != nil {
return err
}
if a.Error != "" {
if a.Error == "not leader" {
if a.Leader == "" {
return errors.New("no leader")
}
nodeAddr = a.Leader
continue
}
return errors.New(a.Error)
}
return nil
}
}
// Stats returns stats on the Client instance
func (c *Client) Stats() (map[string]interface{}, error) {
c.poolMu.RLock()
defer c.poolMu.RUnlock()
stats := map[string]interface{}{
"timeout": c.timeout.String(),
"local_node_addr": c.localNodeAddr,
}
if (len(c.pools)) == 0 {
return stats, nil
}
poolStats := make(map[string]interface{}, len(c.pools))
for k, v := range c.pools {
s, err := v.Stats()
if err != nil {
return nil, err
}
poolStats[k] = s
}
stats["conn_pool_stats"] = poolStats
return stats, nil
}
func (c *Client) dial(nodeAddr string) (net.Conn, error) {
var pl pool.Pool
var ok bool
c.poolMu.RLock()
pl, ok = c.pools[nodeAddr]
c.poolMu.RUnlock()
// Do we need a new pool for the given address?
if !ok {
if err := func() error {
c.poolMu.Lock()
defer c.poolMu.Unlock()
pl, ok = c.pools[nodeAddr]
if ok {
return nil // Pool was inserted just after we checked.
}
// New pool is needed for given address.
factory := func() (net.Conn, error) { return c.dialer.Dial(nodeAddr, c.timeout) }
p, err := pool.NewChannelPool(maxPoolCapacity, factory)
if err != nil {
return err
}
c.pools[nodeAddr] = p
pl = p
return nil
}(); err != nil {
return nil, err
}
}
// Got pool, now get a connection.
conn, err := pl.Get()
if err != nil {
return nil, fmt.Errorf("pool get: %w", err)
}
return conn, nil
}
// retry retries a command on a remote node. It does this so we churn through connections
// in the pool if we hit an error, as the remote node may have restarted and the pool's
// connections are now stale.
func (c *Client) retry(command *proto.Command, nodeAddr string, timeout time.Duration, maxRetries int) ([]byte, int, error) {
var p []byte
var errOuter error
var nRetries int
for {
p, errOuter = func() ([]byte, error) {
conn, errInner := c.dial(nodeAddr)
if errInner != nil {
return nil, errInner
}
defer conn.Close()
if errInner = writeCommand(conn, command, timeout); errInner != nil {
handleConnError(conn)
return nil, errInner
}
b, errInner := readResponse(conn, timeout)
if errInner != nil {
handleConnError(conn)
return nil, errInner
}
return b, nil
}()
if errOuter == nil {
break
}
nRetries++
stats.Add(numClientRetries, 1)
if nRetries > maxRetries {
return nil, nRetries, errOuter
}
}
return p, nRetries, nil
}
func writeCommand(conn net.Conn, c *proto.Command, timeout time.Duration) error {
p, err := pb.Marshal(c)
if err != nil {
return fmt.Errorf("command marshal: %w", err)
}
// Write length of Protobuf
if err := conn.SetDeadline(time.Now().Add(timeout)); err != nil {
return err
}
b := make([]byte, protoBufferLengthSize)
binary.LittleEndian.PutUint64(b[0:], uint64(len(p)))
_, err = conn.Write(b)
if err != nil {
if errors.Is(err, os.ErrDeadlineExceeded) {
stats.Add(numClientWriteTimeouts, 1)
}
return fmt.Errorf("write length: %w", err)
}
// Write actual protobuf.
if err := conn.SetDeadline(time.Now().Add(timeout)); err != nil {
return err
}
_, err = conn.Write(p)
if err != nil {
if errors.Is(err, os.ErrDeadlineExceeded) {
stats.Add(numClientWriteTimeouts, 1)
}
return fmt.Errorf("write protobuf bytes: %w", err)
}
return nil
}
func readResponse(conn net.Conn, timeout time.Duration) (buf []byte, retErr error) {
defer func() {
// Connecting to an open port, but not a rqlite Raft API, may cause a panic
// when the system tries to read the response. This is a workaround.
if r := recover(); r != nil {
retErr = fmt.Errorf("panic reading response from node: %v", r)
}
}()
// Read length of incoming response.
if err := conn.SetDeadline(time.Now().Add(timeout)); err != nil {
return nil, err
}
b := make([]byte, protoBufferLengthSize)
_, err := io.ReadFull(conn, b)
if err != nil {
if errors.Is(err, os.ErrDeadlineExceeded) {
stats.Add(numClientReadTimeouts, 1)
}
return nil, fmt.Errorf("read protobuf length: %w", err)
}
sz := binary.LittleEndian.Uint64(b[0:])
// Read in the actual response.
p := make([]byte, sz)
if err := conn.SetDeadline(time.Now().Add(timeout)); err != nil {
return nil, err
}
_, err = io.ReadFull(conn, p)
if err != nil {
if errors.Is(err, os.ErrDeadlineExceeded) {
stats.Add(numClientReadTimeouts, 1)
}
return nil, fmt.Errorf("read protobuf bytes: %w", err)
}
return p, nil
}
func handleConnError(conn net.Conn) {
if pc, ok := conn.(*pool.Conn); ok {
pc.MarkUnusable()
}
}