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DrinksServingRobotActors.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\Common\build.props" />
<PropertyGroup>
<AssemblyName>DrinksServingRobotActors</AssemblyName>
<RootNamespace>Microsoft.Coyote.Samples</RootNamespace>
<OutputType>Exe</OutputType>
<OutputPath>..\bin\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants></DefineConstants>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\Common\LogWriter.cs" Link="LogWriter.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Collections" Version="4.3.0" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
</Project>