Context: The Meshspaces UI spec needs to be fully implementable for real human operators, not just aesthetically coherent. This issue is planning-only.
Goal: Pressure-test the UI/UX plan from a human perspective and identify missing flows, controls, and failure states.
Focus areas:
- first-run mesh creation wizard
- invite import routing and review UX
- switching cleanly between meshspaces
- active mesh framing inside child runtimes
- runtime management, trust, storage, backup, reset, archive, and diagnostics controls
- mobile behavior and shared-screen privacy considerations
- whether a non-developer operator could actually manage this safely
Expected deliverable:
- Open a PR from a Copilot branch with a findings report in
docs/meshspaces-review/human-ux-and-management.md
- Optional spec clarifications in docs are welcome. No feature implementation.
Ground rules:
- Do not redesign Canopy broadly.
- Focus on missing flows, confusion points, and operator safety.
- Distinguish what belongs in shell UI vs child runtime UI.
Context: The Meshspaces UI spec needs to be fully implementable for real human operators, not just aesthetically coherent. This issue is planning-only.
Goal: Pressure-test the UI/UX plan from a human perspective and identify missing flows, controls, and failure states.
Focus areas:
Expected deliverable:
docs/meshspaces-review/human-ux-and-management.mdGround rules: