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package.json
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{
"name": "shader",
"version": "1.0.0",
"main": "index.js",
"repository": "https://github.com/ko-yelie/shader-pens.git",
"author": "ko-yelie <[email protected]>",
"license": "MIT",
"scripts": {
"lightning": "parcel ./src/index.pug --no-hmr --open",
"geographical": "parcel ./src/3d.pug --no-hmr --open",
"size": "parcel ./src/size.pug --no-hmr --open",
"size2": "parcel ./src/size2.pug --no-hmr --open",
"glitch": "parcel ./src/glitch.pug --no-hmr --open",
"build": "parcel build ./src/*.pug -d docs --public-url /audio-visualizer-examples/"
},
"devDependencies": {
"babel-core": "^6.26.3",
"babel-preset-env": "^1.7.0",
"babel-preset-es2015": "^6.24.1",
"glslify-bundle": "^5.0.0",
"glslify-deps": "^1.3.1",
"node-sass": "^4.9.3",
"parcel-bundler": "^1.11.0",
"pug": "^2.0.3",
"sass": "^1.16.1"
},
"dependencies": {
"dat.gui": "^0.7.2",
"glsl-easings": "^1.0.0",
"glsl-noise": "0.0.0",
"glsl-random": "0.0.5",
"three": "^0.100.0",
"three-bas": "^2.7.1",
"three-trackballcontrols": "^0.0.7"
}
}