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Zylophone Action needs to wait for all actions created by it to complete. #27

@GraysonnG

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@GraysonnG

When a Zylophone card is played it does not wait for all actions created by it to complete. This creates a strange issue where actions after the card enters the discard no longer receive applyPowers and/or calculateCardDamage. Sorry about pinging you a million times :P

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