From 71b16c14a8114fd87d5dd0c6c859a622c52032ec Mon Sep 17 00:00:00 2001 From: Bitnami Date: Mon, 2 May 2016 23:08:37 -0400 Subject: [PATCH] fix filter crash --- store/buildPlayer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/store/buildPlayer.js b/store/buildPlayer.js index 49f111fdb..5dbbea2e9 100644 --- a/store/buildPlayer.js +++ b/store/buildPlayer.js @@ -69,7 +69,7 @@ var aggs = { //TODO currently we do live significance check. Persist it to store so we can project fewer fields? var cacheProj = ['account_id', 'match_id', 'player_slot', 'version', 'start_time', 'duration', 'game_mode', 'lobby_type', 'radiant_win']; var cacheTable = ['hero_id', 'game_mode', 'skill', 'duration', 'kills', 'deaths', 'assists', 'last_hits', 'gold_per_min', 'parse_status']; -var cacheFilters = ['pgroup', 'hero_id', 'isRadiant', 'lane_role', 'game_mode', 'lobby_type', 'region', 'patch', 'start_time']; +var cacheFilters = ['heroes', 'teammates', 'hero_id', 'isRadiant', 'lane_role', 'game_mode', 'lobby_type', 'region', 'patch', 'start_time']; function buildPlayer(options, cb) {