Describe the bug
Active Auras throw an exception in a specific edge case when token moves outside the aura.
To Reproduce
Steps to reproduce the behavior:
- Place a token (tokenA).
- Apply to different Auras of the same distance to the token.
- Place another token (tokenB) outside the auras.
- Move tokenB inside the auras (both effects are applied as intended).
- Move tokenB outside the auras. Both effects are removed, but we get 2 exceptions about not existing ActiveEffects.
Environment:
- OS: Windows 11
- Native Foundry Client
- Foundry Version 13 Build 351
- Module Version [e.g 0.1.42]
- All Modules Disabled: Yes
Additional context
There's no issue if these 2 auras are applied to a different tokens in the same place.
Describe the bug
Active Auras throw an exception in a specific edge case when token moves outside the aura.
To Reproduce
Steps to reproduce the behavior:
Environment:
Additional context
There's no issue if these 2 auras are applied to a different tokens in the same place.