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shape-factory.cpp
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58 lines (53 loc) · 1.21 KB
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// Time: O(1)
// Space: O(1)
/**
* Your object will be instantiated and called as such:
* ShapeFactory* sf = new ShapeFactory();
* Shape* shape = sf->getShape(shapeType);
* shape->draw();
*/
class Shape {
public:
virtual void draw() const=0;
};
class Rectangle: public Shape {
public:
virtual void draw() const {
cout << " ----" << endl
<< "| |" << endl
<< " ----" << endl;
}
};
class Square: public Shape {
public:
virtual void draw() const {
cout << " ----" << endl
<< "| |" << endl
<< "| |" << endl
<< " ----" << endl;
}
};
class Triangle: public Shape {
public:
virtual void draw() const {
cout << " /\\" << endl
<< " / \\" << endl
<< "/____\\" << endl;
}
};
class ShapeFactory {
public:
/**
* @param shapeType a string
* @return Get object of type Shape
*/
Shape* getShape(string& shapeType) {
if (shapeType == "Square") {
return new Square();
} else if (shapeType == "Triangle") {
return new Triangle();
} else if (shapeType == "Rectangle") {
return new Rectangle();
}
}
};