Skip to content

Add filtering capabilities #1

@kaelad02

Description

@kaelad02

Instead of applying an effect to every token in a Region, it'd be nice to be able to add a filter to the behaviors to choose which kind of tokens to apply it to.

I'm soliciting feedback here, so if you have a suggestion of what kind of filters would be useful, please add a comment here. Just keep in mind that this module is system-agnostic, so if there is something specific to a game system you use we might have to tweak the requirement accordingly. Even so, I still want to know your ideas.

Making a list:

Core

  • actor type

PF2e

  • use the system's Predicates to allow any kind of filtering

dnd5e

  1. Creature Type (e.g. Beast or Fey)
  2. Creature Size (e.g. Tiny or Small)
  3. Health (e.g. below 50% HP)
  4. Armor Type (e.g. wearing Heavy Armor)

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions