From 4aacdd435da85d4d060c7ebad4be31f0018f388c Mon Sep 17 00:00:00 2001 From: Yamil Readigos Hurtado <36506826+yamilrh@users.noreply.github.com> Date: Thu, 27 Jul 2023 16:54:06 -0400 Subject: [PATCH] fixed weapons, shield and armor of total ships MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Solo muestra la cantidad de armas, escudo y blindaje de una sola nave sin importar la cantidad que envĂ­es Ejemplo: Tipo de naves: Estrella de la Muerte Cantidad: 20 Armas: 200.000 Escudo: 50.000 Blindaje: 900.000 --- .../2Moons/1_7_2_injectionMode/calculateAttack.php | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/implementations/2Moons/1_7_2_injectionMode/calculateAttack.php b/implementations/2Moons/1_7_2_injectionMode/calculateAttack.php index b38200a..1e3a0ef 100644 --- a/implementations/2Moons/1_7_2_injectionMode/calculateAttack.php +++ b/implementations/2Moons/1_7_2_injectionMode/calculateAttack.php @@ -289,9 +289,9 @@ function getShipType($id, $count) $CombatCaps = $GLOBALS['CombatCaps']; $pricelist = $GLOBALS['pricelist']; $rf = isset($CombatCaps[$id]['sd']) ? $CombatCaps[$id]['sd'] : 0; - $shield = $CombatCaps[$id]['shield']; - $cost = array($pricelist[$id]['cost'][METAL_ID], $pricelist[$id]['cost'][CRYSTAL_ID]); - $power = $CombatCaps[$id]['attack']; + $shield = $CombatCaps[$id]['shield'] * $count; + $cost = array($count * ($pricelist[$id]['cost'][METAL_ID] + $pricelist[$id]['cost'][CRYSTAL_ID])); + $power = $CombatCaps[$id]['attack'] * $count; if ($id > ID_MIN_SHIPS && $id < ID_MAX_SHIPS) { return new Ship($id, $count, $rf, $shield, $cost, $power);