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Form1.Designer.cs
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namespace DualSenseAT
{
partial class Form1
{
/// <summary>
/// Variável de designer necessária.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Limpar os recursos que estão sendo usados.
/// </summary>
/// <param name="disposing">true se for necessário descartar os recursos gerenciados; caso contrário, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Código gerado pelo Windows Form Designer
/// <summary>
/// Método necessário para suporte ao Designer - não modifique
/// o conteúdo deste método com o editor de código.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.label1 = new System.Windows.Forms.Label();
this.gameList = new System.Windows.Forms.ComboBox();
this.OnTime = new System.Windows.Forms.Timer(this.components);
this.gameProcessNameLabel = new System.Windows.Forms.Label();
this.label22 = new System.Windows.Forms.Label();
this.procOpenLabel = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.procIdLabel = new System.Windows.Forms.Label();
this.debuglbl = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(172, 130);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(68, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Select Game";
//
// gameList
//
this.gameList.FormattingEnabled = true;
this.gameList.Items.AddRange(new object[] {
"Resident Evil 5 (Steam)",
"Euro Truck Simulator 2 (Steam)"});
this.gameList.Location = new System.Drawing.Point(175, 147);
this.gameList.Name = "gameList";
this.gameList.Size = new System.Drawing.Size(195, 21);
this.gameList.TabIndex = 2;
this.gameList.SelectedIndexChanged += new System.EventHandler(this.gameList_SelectedIndexChanged);
//
// OnTime
//
this.OnTime.Enabled = true;
this.OnTime.Interval = 200;
this.OnTime.Tick += new System.EventHandler(this.OnTime_Tick);
//
// gameProcessNameLabel
//
this.gameProcessNameLabel.AutoSize = true;
this.gameProcessNameLabel.BackColor = System.Drawing.Color.Transparent;
this.gameProcessNameLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.gameProcessNameLabel.ForeColor = System.Drawing.Color.Black;
this.gameProcessNameLabel.Location = new System.Drawing.Point(150, 232);
this.gameProcessNameLabel.Name = "gameProcessNameLabel";
this.gameProcessNameLabel.Size = new System.Drawing.Size(29, 15);
this.gameProcessNameLabel.TabIndex = 43;
this.gameProcessNameLabel.Text = "N/A";
//
// label22
//
this.label22.AutoSize = true;
this.label22.BackColor = System.Drawing.Color.Transparent;
this.label22.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label22.ForeColor = System.Drawing.Color.Black;
this.label22.Location = new System.Drawing.Point(3, 231);
this.label22.Name = "label22";
this.label22.Size = new System.Drawing.Size(146, 15);
this.label22.TabIndex = 42;
this.label22.Text = "Game Process Name:";
//
// procOpenLabel
//
this.procOpenLabel.AutoSize = true;
this.procOpenLabel.BackColor = System.Drawing.Color.Transparent;
this.procOpenLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.procOpenLabel.ForeColor = System.Drawing.Color.Black;
this.procOpenLabel.Location = new System.Drawing.Point(151, 274);
this.procOpenLabel.Name = "procOpenLabel";
this.procOpenLabel.Size = new System.Drawing.Size(29, 15);
this.procOpenLabel.TabIndex = 41;
this.procOpenLabel.Text = "N/A";
//
// label2
//
this.label2.AutoSize = true;
this.label2.BackColor = System.Drawing.Color.Transparent;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.ForeColor = System.Drawing.Color.Black;
this.label2.Location = new System.Drawing.Point(86, 273);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(67, 15);
this.label2.TabIndex = 40;
this.label2.Text = "STATUS: ";
//
// label3
//
this.label3.AutoSize = true;
this.label3.BackColor = System.Drawing.Color.Transparent;
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label3.ForeColor = System.Drawing.Color.Black;
this.label3.Location = new System.Drawing.Point(69, 251);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(84, 15);
this.label3.TabIndex = 39;
this.label3.Text = "Process ID: ";
//
// procIdLabel
//
this.procIdLabel.AutoSize = true;
this.procIdLabel.BackColor = System.Drawing.Color.Transparent;
this.procIdLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.procIdLabel.ForeColor = System.Drawing.Color.Black;
this.procIdLabel.Location = new System.Drawing.Point(152, 252);
this.procIdLabel.Name = "procIdLabel";
this.procIdLabel.Size = new System.Drawing.Size(15, 15);
this.procIdLabel.TabIndex = 38;
this.procIdLabel.Text = "#";
//
// debuglbl
//
this.debuglbl.AutoSize = true;
this.debuglbl.BackColor = System.Drawing.Color.Transparent;
this.debuglbl.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.debuglbl.ForeColor = System.Drawing.Color.Black;
this.debuglbl.Location = new System.Drawing.Point(355, 232);
this.debuglbl.Name = "debuglbl";
this.debuglbl.Size = new System.Drawing.Size(67, 15);
this.debuglbl.TabIndex = 44;
this.debuglbl.Text = "Paused? ";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(543, 298);
this.Controls.Add(this.debuglbl);
this.Controls.Add(this.gameProcessNameLabel);
this.Controls.Add(this.label22);
this.Controls.Add(this.procOpenLabel);
this.Controls.Add(this.label2);
this.Controls.Add(this.label3);
this.Controls.Add(this.procIdLabel);
this.Controls.Add(this.gameList);
this.Controls.Add(this.label1);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.Text = "DualSenseAT by José Alisson";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ComboBox gameList;
private System.Windows.Forms.Timer OnTime;
private System.Windows.Forms.Label gameProcessNameLabel;
private System.Windows.Forms.Label label22;
private System.Windows.Forms.Label procOpenLabel;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label procIdLabel;
private System.Windows.Forms.Label debuglbl;
}
}