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For chapter-03/02-spot-light.html, when I try to enable shadowDebug, the console shows an error.
shadowDebug
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
The text was updated successfully, but these errors were encountered:
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For chapter-03/02-spot-light.html, when I try to enable
shadowDebug
, the console shows an error.The text was updated successfully, but these errors were encountered: