The MPRIS spec supports reading ratings, although it's very vague as to what the values are suppose to translate to.
MPRIS 1 says:
"rating"
(uint32) A "taste" rate value, out of 5. 0-5 or 1-5?
MPRIS 2 says:
xesam:userRating
Float: A user-specified rating. This should be in the range 0.0 to 1.0.
Although the current spec is MPRIS 2 most players and clients seem to use the 0 through 4 or 5 scale.
As far as setting ratings the spec really doesn't say anything. It seems pretty much up to the player to "extend" the API with their own methods/properties.
I guess my question is if you plan on implementing any ratings support?
The MPRIS spec supports reading ratings, although it's very vague as to what the values are suppose to translate to.
MPRIS 1 says:
MPRIS 2 says:
Although the current spec is MPRIS 2 most players and clients seem to use the 0 through 4 or 5 scale.
As far as setting ratings the spec really doesn't say anything. It seems pretty much up to the player to "extend" the API with their own methods/properties.
I guess my question is if you plan on implementing any ratings support?