https://jedeschaud.github.io/webraygaussx/
This project is a browser-based interactive 3D viewer where the rendering is computed remotely on a high-performance GPU server (RTX 5090) using RayGaussX rendering, and the results are streamed back to the client in real time via WebSockets.
The browser provides an interactive camera control system (orbit, pan, zoom, reset) similar to Three.js OrbitControls, while the heavy rendering work happens on the remote machine.
This allows for photorealistic rendering even on low-power client devices.