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Merge pull request #1744 from qdflavel/typos-fix
Fix a couple small typos
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7-animation/1-bezier-curve/article.md

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## De Casteljau's algorithm
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There's a mathematical formula for Bezier curves, but let's cover it a bit later, because
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[De Casteljau's algorithm](https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm) it is identical to the mathematical definition and visually shows how it is constructed.
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[De Casteljau's algorithm](https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm) is identical to the mathematical definition and visually shows how it is constructed.
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First let's see the 3-points example.
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9-regular-expressions/03-regexp-unicode/article.md

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# Unicode: flag "u" and class \p{...}
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JavaScript uses [Unicode encoding](https://en.wikipedia.org/wiki/Unicode) for strings. Most characters are encoding with 2 bytes, but that allows to represent at most 65536 characters.
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JavaScript uses [Unicode encoding](https://en.wikipedia.org/wiki/Unicode) for strings. Most characters are encoded with 2 bytes, but that allows to represent at most 65536 characters.
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That range is not big enough to encode all possible characters, that's why some rare characters are encoded with 4 bytes, for instance like `𝒳` (mathematical X) or `😄` (a smile), some hieroglyphs and so on.
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