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This project was tested mainly on web-based flutter projects, to run this as an app will probably require some extra steps, if you come across a solution I'll happily look through a PR if you have one.
Other than that I'll do the following regarding this issue:
Create a list of the tested platforms in the main README file
Test out a way to run on mobile applications platforms
And as a general note, this project is aiming to find a solution for running Flutter (as frontend) and golang (as backend) as the same service, if that's something you're looking for that's awesome!
Hey, just testing your little demo out as I'm looking for a good way to build mobile apps in Flutter (for the UI part) with a Go backend.
I tried to build this on my iMac, deployed to my iPhone and got this error:
I run:
$ make run FLUTTER_DEVICE=<device>
Where
<device>
is the device-id my my connected iPhone.What did I do wrong? 🤔
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