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EditorGUILayout.HelpBox("Some Ink files marked to compile on exiting play mode.\n"+files,MessageType.Info);
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}else{
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EditorGUILayout.HelpBox("Some Ink files marked to compile automatically are not compiled! Check they don't have compile errors, or else try compiling now.\n"+files,MessageType.Warning);
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}
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}else{
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EditorGUILayout.HelpBox("All Ink files marked to compile automatically are compiled",MessageType.Info);
// Debug.LogWarning("Ignorable InkCompiler warning!\nThe ink compiler has hit a fallback state where TryCompileNextFileInStack had to be called in Update. We'd like to fix this properly but don't have enough information on the bug.");
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// TryCompileNextFileInStack();
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// We used to avoid calling this here in favour of calling it CompileInkThreaded but it seems that it doesn't run when called there, for some reason.
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// If someone can make this work please let me know!
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