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1 |
| -# CHANGELOG.md |
| 1 | +## Version 1.1.8 (11th July 2023): |
| 2 | +- Update the demo scene to Unity 2020.3.25f1 to improve compatibility with more recent versions |
| 3 | +- Fixes a missing GUIStyle in the Ink Player Window in recent versions of Unity |
| 4 | +- Optimise the Ink Player Window for large projects |
| 5 | +- Automatically populate the changelog on the startup window |
2 | 6 |
|
3 |
| -## Version 1.1.7 (20th Feb 2022): |
4 |
| -- Rework of the plugin's INCLUDE hierarchy system, allowing for previously unhandled valid setups. |
5 |
| -- Changes the OpenInEditor function to use AssetDatabase.OpenAsset, which correctly uses the OS file editor. |
6 |
| -- Prevents the Ink Player Window from showing itself when scripts are recompiled. |
| 7 | +## Version 1.1.7 (20th Feb 2023): |
| 8 | +- Rework of the plugin's INCLUDE hierarchy system, allowing for previously unhandled valid setups |
| 9 | +- Changes the OpenInEditor function to use AssetDatabase.OpenAsset, which correctly uses the OS file editor |
| 10 | +- Prevents the Ink Player Window from showing itself when scripts are recompiled |
7 | 11 |
|
8 | 12 | ## Version 1.1.5 (2nd December 2022):
|
9 |
| -- Adds InkSettings.suppressStartupWindow, which can be used to prevent this window from appearing (requested for some CI/CD pipelines). |
10 |
| -- Adds links to Discord for community support in help menu, startup window and setting menu. |
11 |
| -- Fixes an issue where InkSettings ScriptableObjects wouldn't be unloaded. |
12 |
| -- Updates build documentation for this plugin. |
| 13 | +- Adds InkSettings.suppressStartupWindow, which can be used to prevent this window from appearing (requested for some CI/CD pipelines) |
| 14 | +- Adds links to Discord for community support in help menu, startup window and setting menu |
| 15 | +- Fixes an issue where InkSettings ScriptableObjects wouldn't be unloaded |
| 16 | +- Updates build documentation for this plugin |
13 | 17 |
|
14 | 18 | ## Version 1.1.1 (20th October 2022):
|
15 | 19 | - Updates ink to 1.1.1.
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36 | 40 | - Use Unity's new ScriptableSingleton for InkLibrary, InkSettings and InkCompiler on 2020+
|
37 | 41 |
|
38 | 42 | ## Version 0.9.71:
|
39 |
| -- Resolves some compilation issues. |
| 43 | +- Resolves some compilation issues |
40 | 44 |
|
41 | 45 | ## Version 0.9.60:
|
42 |
| -- Moved InkLibrary and InkSettings from Assets into Library and ProjectSettings. |
43 |
| - - InkLibrary should no longer be tracked in source control. |
44 |
| - - Changes to InkSettings must be migrated manually. |
45 |
| - - The InkLibrary and InkSettings files in your project folder should be deleted. |
46 |
| -- Added a divertable list of knots, stitches and other named content to the Ink Editor Window, replacing the Diverts subpanel. |
| 46 | +- Moved InkLibrary and InkSettings from Assets into Library and ProjectSettings |
| 47 | + - InkLibrary should no longer be tracked in source control |
| 48 | + - Changes to InkSettings must be migrated manually |
| 49 | + - The InkLibrary and InkSettings files in your project folder should be deleted |
| 50 | +- Added a divertable list of knots, stitches and other named content to the Ink Editor Window, replacing the Diverts subpanel |
47 | 51 |
|
48 | 52 | ## Version 0.9.4
|
49 | 53 | Bug fixes
|
@@ -94,11 +98,11 @@ Bug fixes
|
94 | 98 |
|
95 | 99 | ## Version 0.7.1
|
96 | 100 | - Update to Unity 5.6
|
97 |
| -- Reduced the amount of data saved in InkLibrary by storing metadata in EditorPrefs. |
98 |
| -- Split some parts of InkLibrary into InkSettings ScriptableObject. |
| 101 | +- Reduced the amount of data saved in InkLibrary by storing metadata in EditorPrefs |
| 102 | +- Split some parts of InkLibrary into InkSettings ScriptableObject |
99 | 103 |
|
100 |
| -## VersionAdded in 0.7 |
| 104 | +## VersionAdded in 0.7.0 |
101 | 105 | - Update Ink to 0.7
|
102 | 106 | - New icon for manually compiled
|
103 | 107 | - Improved ink library editor
|
104 |
| -- Improved the ease of tethering your game's Story object to the Ink Player Window via an Editor GUI field and improvements to player window. |
| 108 | +- Improved the ease of tethering your game's Story object to the Ink Player Window via an Editor GUI field and improvements to player window |
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