-
Notifications
You must be signed in to change notification settings - Fork 990
/
Copy pathInflaterManaged.cs
794 lines (703 loc) · 23.2 KB
/
InflaterManaged.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
// The content of the class is borrowed from DEFLATE64 support implementation for DotNetZip
// which on its part contains modified code from the .NET Core Libraries (CoreFX and System.IO.Compression/DeflateManaged)
// where deflate64 decompression is implemented.
// https://github.com/haf/DotNetZip.Semverd/blob/master/src/Zip.Shared/Deflate64/InflaterManaged.cs
using System;
using System.Diagnostics;
using System.IO;
namespace ICSharpCode.SharpZipLib.Zip.Deflate64
{
internal sealed class InflaterManaged
{
// Const tables used in decoding:
// Extra bits for length code 257 - 285.
private static readonly byte[] s_extraLengthBits =
{
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3,
3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 16
};
// The base length for length code 257 - 285.
// The formula to get the real length for a length code is lengthBase[code - 257] + (value stored in extraBits)
private static readonly int[] s_lengthBase =
{
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51,
59, 67, 83, 99, 115, 131, 163, 195, 227, 3
};
// The base distance for distance code 0 - 31
// The real distance for a distance code is distanceBasePosition[code] + (value stored in extraBits)
private static readonly int[] s_distanceBasePosition =
{
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513,
769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 32769, 49153
};
// Code lengths for code length alphabet is stored in following order
private static readonly byte[] s_codeOrder = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
private static readonly byte[] s_staticDistanceTreeTable =
{
0x00, 0x10, 0x08, 0x18, 0x04, 0x14, 0x0c, 0x1c, 0x02, 0x12, 0x0a, 0x1a,
0x06, 0x16, 0x0e, 0x1e, 0x01, 0x11, 0x09, 0x19, 0x05, 0x15, 0x0d, 0x1d,
0x03, 0x13, 0x0b, 0x1b, 0x07, 0x17, 0x0f, 0x1f
};
private readonly Deflate64OutputWindow _output;
private readonly InputBuffer _input;
private HuffmanTree _literalLengthTree;
private HuffmanTree _distanceTree;
private InflaterState _state;
private readonly bool _hasFormatReader;
private int _bfinal;
private BlockType _blockType;
// uncompressed block
private readonly byte[] _blockLengthBuffer = new byte[4];
private int _blockLength;
// compressed block
private int _length;
private int _distanceCode;
private int _extraBits;
private int _loopCounter;
private int _literalLengthCodeCount;
private int _distanceCodeCount;
private int _codeLengthCodeCount;
private int _codeArraySize;
private int _lengthCode;
private readonly byte[] _codeList; // temporary array to store the code length for literal/Length and distance
private readonly byte[] _codeLengthTreeCodeLength;
private readonly bool _deflate64;
private HuffmanTree _codeLengthTree;
private readonly long _uncompressedSize;
private long _currentInflatedCount;
private readonly IFileFormatReader _formatReader; // class to decode header and footer (e.g. gzip)
internal InflaterManaged(IFileFormatReader reader, bool deflate64, long uncompressedSize)
{
_output = new Deflate64OutputWindow();
_input = new InputBuffer();
_codeList = new byte[HuffmanTree.MaxLiteralTreeElements + HuffmanTree.MaxDistTreeElements];
_codeLengthTreeCodeLength = new byte[HuffmanTree.NumberOfCodeLengthTreeElements];
_deflate64 = deflate64;
_uncompressedSize = uncompressedSize;
if (reader != null)
{
_formatReader = reader;
_hasFormatReader = true;
}
Reset();
}
private void Reset()
{
_state = _hasFormatReader ?
InflaterState.ReadingHeader : // start by reading Header info
InflaterState.ReadingBFinal; // start by reading BFinal bit
}
public void SetInput(byte[] inputBytes, int offset, int length) =>
_input.SetInput(inputBytes, offset, length); // append the bytes
public bool Finished() => _state == InflaterState.Done || _state == InflaterState.VerifyingFooter;
public int AvailableOutput => _output.AvailableBytes;
public int Inflate(byte[] bytes, int offset, int length)
{
// Copy bytes from output to outputbytes if we have available bytes
// if buffer is not filled up. Keep decoding until no input are available.
// If decodeBlock returns false, throw an exception.
int count = 0;
do
{
int copied = 0;
if (_uncompressedSize == -1)
{
copied = _output.CopyTo(bytes, offset, length);
}
else
{
if (_uncompressedSize > _currentInflatedCount)
{
length = (int)Math.Min(length, _uncompressedSize - _currentInflatedCount);
copied = _output.CopyTo(bytes, offset, length);
_currentInflatedCount += copied;
}
else
{
_state = InflaterState.Done;
_output.ClearBytesUsed();
}
}
if (copied > 0)
{
if (_hasFormatReader)
{
Debug.Assert(_formatReader != null);
_formatReader.UpdateWithBytesRead(bytes, offset, copied);
}
offset += copied;
count += copied;
length -= copied;
}
if (length == 0)
{ // filled in the bytes array
break;
}
// Decode will return false when more input is needed
} while (!Finished() && Decode());
if (_state == InflaterState.VerifyingFooter)
{ // finished reading CRC
// In this case finished is true and output window has all the data.
// But some data in output window might not be copied out.
if (_output.AvailableBytes == 0)
{
Debug.Assert(_formatReader != null);
_formatReader.Validate();
}
}
return count;
}
//Each block of compressed data begins with 3 header bits
// containing the following data:
// first bit BFINAL
// next 2 bits BTYPE
// Note that the header bits do not necessarily begin on a byte
// boundary, since a block does not necessarily occupy an integral
// number of bytes.
// BFINAL is set if and only if this is the last block of the data
// set.
// BTYPE specifies how the data are compressed, as follows:
// 00 - no compression
// 01 - compressed with fixed Huffman codes
// 10 - compressed with dynamic Huffman codes
// 11 - reserved (error)
// The only difference between the two compressed cases is how the
// Huffman codes for the literal/length and distance alphabets are
// defined.
//
// This function returns true for success (end of block or output window is full,)
// false if we are short of input
//
private bool Decode()
{
bool eob = false;
bool result = false;
if (Finished())
{
return true;
}
if (_hasFormatReader)
{
Debug.Assert(_formatReader != null);
if (_state == InflaterState.ReadingHeader)
{
if (!_formatReader.ReadHeader(_input))
{
return false;
}
_state = InflaterState.ReadingBFinal;
}
else if (_state == InflaterState.StartReadingFooter || _state == InflaterState.ReadingFooter)
{
if (!_formatReader.ReadFooter(_input))
return false;
_state = InflaterState.VerifyingFooter;
return true;
}
}
if (_state == InflaterState.ReadingBFinal)
{
// reading bfinal bit
// Need 1 bit
if (!_input.EnsureBitsAvailable(1))
return false;
_bfinal = _input.GetBits(1);
_state = InflaterState.ReadingBType;
}
if (_state == InflaterState.ReadingBType)
{
// Need 2 bits
if (!_input.EnsureBitsAvailable(2))
{
_state = InflaterState.ReadingBType;
return false;
}
_blockType = (BlockType)_input.GetBits(2);
if (_blockType == BlockType.Dynamic)
{
_state = InflaterState.ReadingNumLitCodes;
}
else if (_blockType == BlockType.Static)
{
_literalLengthTree = HuffmanTree.StaticLiteralLengthTree;
_distanceTree = HuffmanTree.StaticDistanceTree;
_state = InflaterState.DecodeTop;
}
else if (_blockType == BlockType.Uncompressed)
{
_state = InflaterState.UncompressedAligning;
}
else
{
throw new InvalidDataException("UnknownBlockType");
}
}
if (_blockType == BlockType.Dynamic)
{
if (_state < InflaterState.DecodeTop)
{
// we are reading the header
result = DecodeDynamicBlockHeader();
}
else
{
result = DecodeBlock(out eob); // this can returns true when output is full
}
}
else if (_blockType == BlockType.Static)
{
result = DecodeBlock(out eob);
}
else if (_blockType == BlockType.Uncompressed)
{
result = DecodeUncompressedBlock(out eob);
}
else
{
throw new InvalidDataException("UnknownBlockType");
}
// If we reached the end of the block and the block we were decoding had
// bfinal=1 (final block)
if (eob && (_bfinal != 0))
{
if (_hasFormatReader)
_state = InflaterState.StartReadingFooter;
else
_state = InflaterState.Done;
}
return result;
}
// Format of Non-compressed blocks (BTYPE=00):
//
// Any bits of input up to the next byte boundary are ignored.
// The rest of the block consists of the following information:
//
// 0 1 2 3 4...
// +---+---+---+---+================================+
// | LEN | NLEN |... LEN bytes of literal data...|
// +---+---+---+---+================================+
//
// LEN is the number of data bytes in the block. NLEN is the
// one's complement of LEN.
private bool DecodeUncompressedBlock(out bool end_of_block)
{
end_of_block = false;
while (true)
{
switch (_state)
{
case InflaterState.UncompressedAligning: // initial state when calling this function
// we must skip to a byte boundary
_input.SkipToByteBoundary();
_state = InflaterState.UncompressedByte1;
goto case InflaterState.UncompressedByte1;
case InflaterState.UncompressedByte1: // decoding block length
case InflaterState.UncompressedByte2:
case InflaterState.UncompressedByte3:
case InflaterState.UncompressedByte4:
int bits = _input.GetBits(8);
if (bits < 0)
{
return false;
}
_blockLengthBuffer[_state - InflaterState.UncompressedByte1] = (byte)bits;
if (_state == InflaterState.UncompressedByte4)
{
_blockLength = _blockLengthBuffer[0] + ((int)_blockLengthBuffer[1]) * 256;
int blockLengthComplement = _blockLengthBuffer[2] + ((int)_blockLengthBuffer[3]) * 256;
// make sure complement matches
if ((ushort)_blockLength != (ushort)(~blockLengthComplement))
{
throw new InvalidDataException("InvalidBlockLength");
}
}
_state += 1;
break;
case InflaterState.DecodingUncompressed: // copying block data
// Directly copy bytes from input to output.
int bytesCopied = _output.CopyFrom(_input, _blockLength);
_blockLength -= bytesCopied;
if (_blockLength == 0)
{
// Done with this block, need to re-init bit buffer for next block
_state = InflaterState.ReadingBFinal;
end_of_block = true;
return true;
}
// We can fail to copy all bytes for two reasons:
// Running out of Input
// running out of free space in output window
if (_output.FreeBytes == 0)
{
return true;
}
return false;
default:
Debug.Fail("check why we are here!");
throw new InvalidDataException("UnknownState");
}
}
}
private bool DecodeBlock(out bool end_of_block_code_seen)
{
end_of_block_code_seen = false;
int freeBytes = _output.FreeBytes; // it is a little bit faster than frequently accessing the property
while (freeBytes > 65536)
{
// With Deflate64 we can have up to a 64kb length, so we ensure at least that much space is available
// in the Deflate64OutputWindow to avoid overwriting previous unflushed output data.
int symbol;
switch (_state)
{
case InflaterState.DecodeTop:
// decode an element from the literal tree
Debug.Assert(_literalLengthTree != null);
symbol = _literalLengthTree.GetNextSymbol(_input);
if (symbol < 0)
{
// running out of input
return false;
}
if (symbol < 256)
{
// literal
_output.Write((byte)symbol);
--freeBytes;
}
else if (symbol == 256)
{
// end of block
end_of_block_code_seen = true;
// Reset state
_state = InflaterState.ReadingBFinal;
return true;
}
else
{
// length/distance pair
symbol -= 257; // length code started at 257
if (symbol < 8)
{
symbol += 3; // match length = 3,4,5,6,7,8,9,10
_extraBits = 0;
}
else if (!_deflate64 && symbol == 28)
{
// extra bits for code 285 is 0
symbol = 258; // code 285 means length 258
_extraBits = 0;
}
else
{
if (symbol < 0 || symbol >= s_extraLengthBits.Length)
{
throw new InvalidDataException("GenericInvalidData");
}
_extraBits = s_extraLengthBits[symbol];
Debug.Assert(_extraBits != 0, "We handle other cases separately!");
}
_length = symbol;
goto case InflaterState.HaveInitialLength;
}
break;
case InflaterState.HaveInitialLength:
if (_extraBits > 0)
{
_state = InflaterState.HaveInitialLength;
int bits = _input.GetBits(_extraBits);
if (bits < 0)
{
return false;
}
if (_length < 0 || _length >= s_lengthBase.Length)
{
throw new InvalidDataException("GenericInvalidData");
}
_length = s_lengthBase[_length] + bits;
}
_state = InflaterState.HaveFullLength;
goto case InflaterState.HaveFullLength;
case InflaterState.HaveFullLength:
if (_blockType == BlockType.Dynamic)
{
Debug.Assert(_distanceTree != null);
_distanceCode = _distanceTree.GetNextSymbol(_input);
}
else
{
// get distance code directly for static block
_distanceCode = _input.GetBits(5);
if (_distanceCode >= 0)
{
_distanceCode = s_staticDistanceTreeTable[_distanceCode];
}
}
if (_distanceCode < 0)
{
// running out input
return false;
}
_state = InflaterState.HaveDistCode;
goto case InflaterState.HaveDistCode;
case InflaterState.HaveDistCode:
// To avoid a table lookup we note that for distanceCode > 3,
// extra_bits = (distanceCode-2) >> 1
int offset;
if (_distanceCode > 3)
{
_extraBits = (_distanceCode - 2) >> 1;
int bits = _input.GetBits(_extraBits);
if (bits < 0)
{
return false;
}
offset = s_distanceBasePosition[_distanceCode] + bits;
}
else
{
offset = _distanceCode + 1;
}
_output.WriteLengthDistance(_length, offset);
freeBytes -= _length;
_state = InflaterState.DecodeTop;
break;
default:
Debug.Fail("check why we are here!");
throw new InvalidDataException("UnknownState");
}
}
return true;
}
// Format of the dynamic block header:
// 5 Bits: HLIT, # of Literal/Length codes - 257 (257 - 286)
// 5 Bits: HDIST, # of Distance codes - 1 (1 - 32)
// 4 Bits: HCLEN, # of Code Length codes - 4 (4 - 19)
//
// (HCLEN + 4) x 3 bits: code lengths for the code length
// alphabet given just above, in the order: 16, 17, 18,
// 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
//
// These code lengths are interpreted as 3-bit integers
// (0-7); as above, a code length of 0 means the
// corresponding symbol (literal/length or distance code
// length) is not used.
//
// HLIT + 257 code lengths for the literal/length alphabet,
// encoded using the code length Huffman code
//
// HDIST + 1 code lengths for the distance alphabet,
// encoded using the code length Huffman code
//
// The code length repeat codes can cross from HLIT + 257 to the
// HDIST + 1 code lengths. In other words, all code lengths form
// a single sequence of HLIT + HDIST + 258 values.
private bool DecodeDynamicBlockHeader()
{
switch (_state)
{
case InflaterState.ReadingNumLitCodes:
_literalLengthCodeCount = _input.GetBits(5);
if (_literalLengthCodeCount < 0)
{
return false;
}
_literalLengthCodeCount += 257;
_state = InflaterState.ReadingNumDistCodes;
goto case InflaterState.ReadingNumDistCodes;
case InflaterState.ReadingNumDistCodes:
_distanceCodeCount = _input.GetBits(5);
if (_distanceCodeCount < 0)
{
return false;
}
_distanceCodeCount += 1;
_state = InflaterState.ReadingNumCodeLengthCodes;
goto case InflaterState.ReadingNumCodeLengthCodes;
case InflaterState.ReadingNumCodeLengthCodes:
_codeLengthCodeCount = _input.GetBits(4);
if (_codeLengthCodeCount < 0)
{
return false;
}
_codeLengthCodeCount += 4;
_loopCounter = 0;
_state = InflaterState.ReadingCodeLengthCodes;
goto case InflaterState.ReadingCodeLengthCodes;
case InflaterState.ReadingCodeLengthCodes:
while (_loopCounter < _codeLengthCodeCount)
{
int bits = _input.GetBits(3);
if (bits < 0)
{
return false;
}
_codeLengthTreeCodeLength[s_codeOrder[_loopCounter]] = (byte)bits;
++_loopCounter;
}
for (int i = _codeLengthCodeCount; i < s_codeOrder.Length; i++)
{
_codeLengthTreeCodeLength[s_codeOrder[i]] = 0;
}
// create huffman tree for code length
_codeLengthTree = new HuffmanTree(_codeLengthTreeCodeLength);
_codeArraySize = _literalLengthCodeCount + _distanceCodeCount;
_loopCounter = 0; // reset loop count
_state = InflaterState.ReadingTreeCodesBefore;
goto case InflaterState.ReadingTreeCodesBefore;
case InflaterState.ReadingTreeCodesBefore:
case InflaterState.ReadingTreeCodesAfter:
while (_loopCounter < _codeArraySize)
{
if (_state == InflaterState.ReadingTreeCodesBefore)
{
Debug.Assert(_codeLengthTree != null);
if ((_lengthCode = _codeLengthTree.GetNextSymbol(_input)) < 0)
{
return false;
}
}
// The alphabet for code lengths is as follows:
// 0 - 15: Represent code lengths of 0 - 15
// 16: Copy the previous code length 3 - 6 times.
// The next 2 bits indicate repeat length
// (0 = 3, ... , 3 = 6)
// Example: Codes 8, 16 (+2 bits 11),
// 16 (+2 bits 10) will expand to
// 12 code lengths of 8 (1 + 6 + 5)
// 17: Repeat a code length of 0 for 3 - 10 times.
// (3 bits of length)
// 18: Repeat a code length of 0 for 11 - 138 times
// (7 bits of length)
if (_lengthCode <= 15)
{
_codeList[_loopCounter++] = (byte)_lengthCode;
}
else
{
int repeatCount;
if (_lengthCode == 16)
{
if (!_input.EnsureBitsAvailable(2))
{
_state = InflaterState.ReadingTreeCodesAfter;
return false;
}
if (_loopCounter == 0)
{
// can't have "prev code" on first code
throw new InvalidDataException();
}
byte previousCode = _codeList[_loopCounter - 1];
repeatCount = _input.GetBits(2) + 3;
if (_loopCounter + repeatCount > _codeArraySize)
{
throw new InvalidDataException();
}
for (int j = 0; j < repeatCount; j++)
{
_codeList[_loopCounter++] = previousCode;
}
}
else if (_lengthCode == 17)
{
if (!_input.EnsureBitsAvailable(3))
{
_state = InflaterState.ReadingTreeCodesAfter;
return false;
}
repeatCount = _input.GetBits(3) + 3;
if (_loopCounter + repeatCount > _codeArraySize)
{
throw new InvalidDataException();
}
for (int j = 0; j < repeatCount; j++)
{
_codeList[_loopCounter++] = 0;
}
}
else
{
// code == 18
if (!_input.EnsureBitsAvailable(7))
{
_state = InflaterState.ReadingTreeCodesAfter;
return false;
}
repeatCount = _input.GetBits(7) + 11;
if (_loopCounter + repeatCount > _codeArraySize)
{
throw new InvalidDataException();
}
for (int j = 0; j < repeatCount; j++)
{
_codeList[_loopCounter++] = 0;
}
}
}
_state = InflaterState.ReadingTreeCodesBefore; // we want to read the next code.
}
break;
default:
Debug.Fail("check why we are here!");
throw new InvalidDataException("UnknownState");
}
byte[] literalTreeCodeLength = new byte[HuffmanTree.MaxLiteralTreeElements];
byte[] distanceTreeCodeLength = new byte[HuffmanTree.MaxDistTreeElements];
// Create literal and distance tables
Array.Copy(_codeList, 0, literalTreeCodeLength, 0, _literalLengthCodeCount);
Array.Copy(_codeList, _literalLengthCodeCount, distanceTreeCodeLength, 0, _distanceCodeCount);
// Make sure there is an end-of-block code, otherwise how could we ever end?
if (literalTreeCodeLength[HuffmanTree.EndOfBlockCode] == 0)
{
throw new InvalidDataException();
}
_literalLengthTree = new HuffmanTree(literalTreeCodeLength);
_distanceTree = new HuffmanTree(distanceTreeCodeLength);
_state = InflaterState.DecodeTop;
return true;
}
public void Dispose() { }
}
// Do not rearrange the enum values.
internal enum InflaterState
{
ReadingHeader = 0, // Only applies to GZIP
ReadingBFinal = 2, // About to read bfinal bit
ReadingBType = 3, // About to read blockType bits
ReadingNumLitCodes = 4, // About to read # literal codes
ReadingNumDistCodes = 5, // About to read # dist codes
ReadingNumCodeLengthCodes = 6, // About to read # code length codes
ReadingCodeLengthCodes = 7, // In the middle of reading the code length codes
ReadingTreeCodesBefore = 8, // In the middle of reading tree codes (loop top)
ReadingTreeCodesAfter = 9, // In the middle of reading tree codes (extension; code > 15)
DecodeTop = 10, // About to decode a literal (char/match) in a compressed block
HaveInitialLength = 11, // Decoding a match, have the literal code (base length)
HaveFullLength = 12, // Ditto, now have the full match length (incl. extra length bits)
HaveDistCode = 13, // Ditto, now have the distance code also, need extra dist bits
/* uncompressed blocks */
UncompressedAligning = 15,
UncompressedByte1 = 16,
UncompressedByte2 = 17,
UncompressedByte3 = 18,
UncompressedByte4 = 19,
DecodingUncompressed = 20,
// These three apply only to GZIP
StartReadingFooter = 21, // (Initialisation for reading footer)
ReadingFooter = 22,
VerifyingFooter = 23,
Done = 24 // Finished
}
internal enum BlockType
{
Uncompressed = 0,
Static = 1,
Dynamic = 2
}
internal interface IFileFormatReader
{
bool ReadHeader(InputBuffer input);
bool ReadFooter(InputBuffer input);
void UpdateWithBytesRead(byte[] buffer, int offset, int bytesToCopy);
void Validate();
}
}