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Constant warning, JSON Chunk is 4 bytes smaller than the GLB binary Chunk #118

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@GonzaloQSystra

LogCesium: Warning: [2026-07-16 10:47:51.275] [warning] [ErrorList.h:108] Warning when loading https://realityprodukssa01.blob.core.windows.net/883a96f9-c082-4ef0-b809-85f656c12879/Scene/Data/103/L19_1032.b3dm?skoid=b33224f7-bff4-4364-b196-acd9993987e1&sktid=067e9632-ea4c-4ed9-9e6d-e294956e284b&skt=2026-07-13T00%3A00%3A00Z&ske=2026-07-19T00%3A00%3A00Z&sks=b&skv=2026-02-06&sv=2026-02-06&se=2026-07-17T23%3A59%3A59Z&sr=c&sp=rl&scid=02417445-ec5c-4eda-8053-1f61b744256d&sig=erNcLgAhLb8Xs6RC0SENxFthNBglZi2AM6qEOvcfKXg%3D:

  • The size of the first buffer in the JSON chunk is 2229476, which is more than 3 bytes smaller than the size of the GLB binary chunk (2229480)

This error pops up every time the tile has to be loaded, Its cluttering the error log and slowing down the overall fram as theres are hundreds of these draw calls. Is there a way to increase the error limit or solution to this, as its affecting performance even if not stopping any rendering

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