Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Android: WebSocket crashes on logout #71

Closed
CrsiX opened this issue May 28, 2023 · 1 comment
Closed

Android: WebSocket crashes on logout #71

CrsiX opened this issue May 28, 2023 · 1 comment
Labels
android Only on Android devices bug Something isn't working

Comments

@CrsiX
Copy link
Member

CrsiX commented May 28, 2023

The WebSocket is created successfully, then the user clicks on logout, then the game crashes with the following.

Platform: Android
Version: 4.6.12-patch1 (Build 868)
Rulesets: [Civ V - Vanilla, Civ V - Gods & Kings]
Last Screen: com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
API Level: 33

Message:

kotlinx.coroutines.channels.ClosedReceiveChannelException: Channel was closed
	at kotlinx.coroutines.channels.Closed.getReceiveException(AbstractChannel.kt:1108)
	at kotlinx.coroutines.channels.AbstractChannel$ReceiveElement.resumeReceiveClosed(AbstractChannel.kt:913)
	at kotlinx.coroutines.channels.AbstractSendChannel.helpClose(AbstractChannel.kt:342)
	at kotlinx.coroutines.channels.AbstractSendChannel.close(AbstractChannel.kt:271)
	at kotlinx.coroutines.channels.SendChannel$DefaultImpls.close$default(Channel.kt:93)
	at com.unciv.logic.multiplayer.apiv2.ApiV2.afterLogout(ApiV2.kt:438)
	at com.unciv.logic.multiplayer.apiv2.ApiV2Wrapper$auth$2.invoke(ApiV2Wrapper.kt:126)
	at com.unciv.logic.multiplayer.apiv2.ApiV2Wrapper$auth$2.invoke(ApiV2Wrapper.kt:126)
	at com.unciv.logic.multiplayer.apiv2.AuthApi.logout(EndpointImplementations.kt:526)
	at com.unciv.logic.multiplayer.apiv2.AuthApi$logout$1.invokeSuspend(Unknown Source:15)
	at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
	at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:106)
	at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
	at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
	at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
	at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
	at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
	at com.unciv.utils.CrashHandlingDispatcher.dispatch$lambda$0(Concurrency.kt:173)
	at com.unciv.utils.CrashHandlingDispatcher.$r8$lambda$GFMOlD6QMgmLfgwAvPAW33Ob6HE(Unknown Source:0)
	at com.unciv.utils.CrashHandlingDispatcher$$ExternalSyntheticLambda0.run(Unknown Source:2)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1137)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:637)
	at java.lang.Thread.run(Thread.java:1012)

@CrsiX CrsiX added bug Something isn't working android Only on Android devices labels May 28, 2023
@CrsiX
Copy link
Member Author

CrsiX commented May 28, 2023

This is a duplicate of #68. Closing. See other issue for more details.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
android Only on Android devices bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant