-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathADMSEQ1.ASM
executable file
·640 lines (560 loc) · 14.9 KB
/
ADMSEQ1.ASM
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
**************************************************************
*
* Software: Jamie Rivett
* Initiated: 10/12/93
*
* COPYRIGHT (C) 1992 WILLIAMS ELECTRONICS GAMES, INC.
*
**************************************************************
.file "admseq1.asm"
.title "Adam Bomb animation sequences"
.width 132
.option b,d,l,t
.mnolist
.include "macros.h"
.include "mproc.equ" ;Mproc equates
.include "sys.equ"
.include "game.equ"
.include "plyr.equ"
.include "anim.equ"
.include "sound.h"
.include "adamimg.h"
******************************************************************************
* EXTERNAL REFERENCES
;from ROPES.ASM
.ref rope_command
******************************************************************************
* SYMBOLS DEFINED IN THIS FILE
******************************************************************************
* EQUATES FOR THIS FILE
TSEC equ 53
#*****************************************************************************
*
* STANDS
SUBR adm_zip_anim
WL TSEC*60,A2ST2D+FR1
.word 0
#STNA2_SPD equ 6
SUBR adm_stand2_anim
SUBR adm_stand8_anim
.word ANI_SETMODE,MODE_NORMAL
WL #STNA2_SPD,A2ST2D+FR1
WL #STNA2_SPD,A2ST2D+FR2
WL #STNA2_SPD,A2ST2D+FR3
WL #STNA2_SPD,A2ST2D+FR4
WL #STNA2_SPD,A2ST2D+FR5
WL #STNA2_SPD,A2ST2D+FR6
WL #STNA2_SPD,A2ST2D+FR7
WL #STNA2_SPD,A2ST2D+FR8
WL #STNA2_SPD,A2ST2D+FR9
WL #STNA2_SPD,A2ST2D+FR10
WL #STNA2_SPD,A2ST2D+FR11
WL #STNA2_SPD,A2ST2D+FR12
.word ANI_REPEAT
#STNA4_SPD equ 6
SUBR adm_stand4_anim
SUBR adm_stand6_anim
.word ANI_SETMODE,MODE_NORMAL
WL #STNA4_SPD,A4ST4J+FR1
WL #STNA4_SPD,A4ST4J+FR2
WL #STNA4_SPD,A4ST4J+FR3
WL #STNA4_SPD,A4ST4J+FR4
WL #STNA4_SPD,A4ST4J+FR5
WL #STNA4_SPD,A4ST4J+FR6
WL #STNA4_SPD,A4ST4J+FR7
WL #STNA4_SPD,A4ST4J+FR8
WL #STNA4_SPD,A4ST4J+FR9
WL #STNA4_SPD,A4ST4J+FR10
WL #STNA4_SPD,A4ST4J+FR11
.word ANI_REPEAT
#*****************************************************************************
*
* WALKING TORSOS
#TORSO2_SPD equ 4
SUBR adm_torso2_anim
SUBR adm_torso8_anim
WL #TORSO2_SPD,A2TW2Z+FR1
.word ANI_REPEAT
#TORSO4_SPD equ 4
SUBR adm_torso4_anim
SUBR adm_torso6_anim
WL #TORSO4_SPD,A4TW4Z+FR1
WL #TORSO4_SPD,A4TW4Z+FR2
.word ANI_REPEAT
#*****************************************************************************
*
* WALKS FACING #2
#W1F2_SPD equ 2
SUBR adm_walk1_f2_anim
WL #W1F2_SPD,A2WL1A+FR1
WL #W1F2_SPD,A2WL1A+FR2
WL #W1F2_SPD,A2WL1A+FR3
WL #W1F2_SPD,A2WL1A+FR4
WL #W1F2_SPD,A2WL1A+FR5
WL #W1F2_SPD,A2WL1A+FR6
WL #W1F2_SPD,A2WL1A+FR7
WL #W1F2_SPD,A2WL1A+FR8
WL #W1F2_SPD,A2WL1A+FR9
WL #W1F2_SPD,A2WL1A+FR10
WL #W1F2_SPD,A2WL1A+FR11
WL #W1F2_SPD,A2WL1A+FR12
WL #W1F2_SPD,A2WL1A+FR13
WL #W1F2_SPD,A2WL1A+FR14
WL #W1F2_SPD,A2WL1A+FR15
WL #W1F2_SPD,A2WL1A+FR16
WL #W1F2_SPD,A2WL1A+FR17
WL #W1F2_SPD,A2WL1A+FR18
.word ANI_REPEAT
#W2F2_SPD equ 2
SUBR adm_walk2_f2_anim
WL #W2F2_SPD,A2WL2B+FR1
WL #W2F2_SPD,A2WL2B+FR2
WL #W2F2_SPD,A2WL2B+FR3
WL #W2F2_SPD,A2WL2B+FR4
WL #W2F2_SPD,A2WL2B+FR5
WL #W2F2_SPD,A2WL2B+FR6
WL #W2F2_SPD,A2WL2B+FR7
WL #W2F2_SPD,A2WL2B+FR8
WL #W2F2_SPD,A2WL2B+FR9
WL #W2F2_SPD,A2WL2B+FR10
WL #W2F2_SPD,A2WL2B+FR11
WL #W2F2_SPD,A2WL2B+FR12
WL #W2F2_SPD,A2WL2B+FR13
WL #W2F2_SPD,A2WL2B+FR14
WL #W2F2_SPD,A2WL2B+FR15
WL #W2F2_SPD,A2WL2B+FR16
WL #W2F2_SPD,A2WL2B+FR17
WL #W2F2_SPD,A2WL2B+FR18
WL #W2F2_SPD,A2WL2B+FR19
WL #W2F2_SPD,A2WL2B+FR20
.word ANI_REPEAT
#W4F2_SPD equ 2
SUBR adm_walk4_f2_anim
WL #W4F2_SPD,A2WL8B+FR1
WL #W4F2_SPD,A2WL8B+FR2
WL #W4F2_SPD,A2WL8B+FR3
WL #W4F2_SPD,A2WL8B+FR4
WL #W4F2_SPD,A2WL8B+FR5
WL #W4F2_SPD,A2WL8B+FR6
WL #W4F2_SPD,A2WL8B+FR7
WL #W4F2_SPD,A2WL8B+FR8
WL #W4F2_SPD,A2WL8B+FR9
WL #W4F2_SPD,A2WL8B+FR10
WL #W4F2_SPD,A2WL8B+FR11
WL #W4F2_SPD,A2WL8B+FR12
WL #W4F2_SPD,A2WL8B+FR13
WL #W4F2_SPD,A2WL8B+FR14
WL #W4F2_SPD,A2WL8B+FR15
WL #W4F2_SPD,A2WL8B+FR16
WL #W4F2_SPD,A2WL8B+FR17
.word ANI_REPEAT
#W5F2_SPD equ 2
SUBR adm_walk5_f2_anim
WL #W5F2_SPD,A2WL1A+FR18
WL #W5F2_SPD,A2WL1A+FR17
WL #W5F2_SPD,A2WL1A+FR16
WL #W5F2_SPD,A2WL1A+FR15
WL #W5F2_SPD,A2WL1A+FR14
WL #W5F2_SPD,A2WL1A+FR13
WL #W5F2_SPD,A2WL1A+FR12
WL #W5F2_SPD,A2WL1A+FR11
WL #W5F2_SPD,A2WL1A+FR10
WL #W5F2_SPD,A2WL1A+FR9
WL #W5F2_SPD,A2WL1A+FR8
WL #W5F2_SPD,A2WL1A+FR7
WL #W5F2_SPD,A2WL1A+FR6
WL #W5F2_SPD,A2WL1A+FR5
WL #W5F2_SPD,A2WL1A+FR4
WL #W5F2_SPD,A2WL1A+FR3
WL #W5F2_SPD,A2WL1A+FR2
WL #W5F2_SPD,A2WL1A+FR1
.word ANI_REPEAT
#W6F2_SPD equ 2
SUBR adm_walk6_f2_anim
WL #W6F2_SPD,A2WL2B+FR20
WL #W6F2_SPD,A2WL2B+FR19
WL #W6F2_SPD,A2WL2B+FR18
WL #W6F2_SPD,A2WL2B+FR17
WL #W6F2_SPD,A2WL2B+FR16
WL #W6F2_SPD,A2WL2B+FR15
WL #W6F2_SPD,A2WL2B+FR14
WL #W6F2_SPD,A2WL2B+FR13
WL #W6F2_SPD,A2WL2B+FR12
WL #W6F2_SPD,A2WL2B+FR11
WL #W6F2_SPD,A2WL2B+FR10
WL #W6F2_SPD,A2WL2B+FR9
WL #W6F2_SPD,A2WL2B+FR8
WL #W6F2_SPD,A2WL2B+FR7
WL #W6F2_SPD,A2WL2B+FR6
WL #W6F2_SPD,A2WL2B+FR5
WL #W6F2_SPD,A2WL2B+FR4
WL #W6F2_SPD,A2WL2B+FR3
WL #W6F2_SPD,A2WL2B+FR2
WL #W6F2_SPD,A2WL2B+FR1
.word ANI_REPEAT
#W8F2_SPD equ 2
SUBR adm_walk8_f2_anim
WL #W8F2_SPD,A2WL8B+FR17
WL #W8F2_SPD,A2WL8B+FR16
WL #W8F2_SPD,A2WL8B+FR15
WL #W8F2_SPD,A2WL8B+FR14
WL #W8F2_SPD,A2WL8B+FR13
WL #W8F2_SPD,A2WL8B+FR12
WL #W8F2_SPD,A2WL8B+FR11
WL #W8F2_SPD,A2WL8B+FR10
WL #W8F2_SPD,A2WL8B+FR9
WL #W8F2_SPD,A2WL8B+FR8
WL #W8F2_SPD,A2WL8B+FR7
WL #W8F2_SPD,A2WL8B+FR6
WL #W8F2_SPD,A2WL8B+FR5
WL #W8F2_SPD,A2WL8B+FR4
WL #W8F2_SPD,A2WL8B+FR3
WL #W8F2_SPD,A2WL8B+FR2
WL #W8F2_SPD,A2WL8B+FR1
.word ANI_REPEAT
#*****************************************************************************
*
* WALKS FACING #4
#W1F4_SPD equ 2
SUBR adm_walk1_f4_anim
WL #W1F4_SPD,A4WL5B+FR20
WL #W1F4_SPD,A4WL5B+FR19
WL #W1F4_SPD,A4WL5B+FR18
WL #W1F4_SPD,A4WL5B+FR17
WL #W1F4_SPD,A4WL5B+FR16
WL #W1F4_SPD,A4WL5B+FR15
WL #W1F4_SPD,A4WL5B+FR14
WL #W1F4_SPD,A4WL5B+FR13
WL #W1F4_SPD,A4WL5B+FR12
WL #W1F4_SPD,A4WL5B+FR11
WL #W1F4_SPD,A4WL5B+FR10
WL #W1F4_SPD,A4WL5B+FR9
WL #W1F4_SPD,A4WL5B+FR8
WL #W1F4_SPD,A4WL5B+FR7
WL #W1F4_SPD,A4WL5B+FR6
WL #W1F4_SPD,A4WL5B+FR5
WL #W1F4_SPD,A4WL5B+FR4
WL #W1F4_SPD,A4WL5B+FR3
WL #W1F4_SPD,A4WL5B+FR2
WL #W1F4_SPD,A4WL5B+FR1
.word ANI_REPEAT
#W2F4_SPD equ 2
SUBR adm_walk2_f4_anim
WL #W2F4_SPD,A4WL2B+FR1
WL #W2F4_SPD,A4WL2B+FR2
WL #W2F4_SPD,A4WL2B+FR3
WL #W2F4_SPD,A4WL2B+FR4
WL #W2F4_SPD,A4WL2B+FR5
WL #W2F4_SPD,A4WL2B+FR6
WL #W2F4_SPD,A4WL2B+FR7
WL #W2F4_SPD,A4WL2B+FR8
WL #W2F4_SPD,A4WL2B+FR9
WL #W2F4_SPD,A4WL2B+FR10
WL #W2F4_SPD,A4WL2B+FR11
WL #W2F4_SPD,A4WL2B+FR12
WL #W2F4_SPD,A4WL2B+FR13
WL #W2F4_SPD,A4WL2B+FR14
WL #W2F4_SPD,A4WL2B+FR15
WL #W2F4_SPD,A4WL2B+FR16
WL #W2F4_SPD,A4WL2B+FR17
WL #W2F4_SPD,A4WL2B+FR18
WL #W2F4_SPD,A4WL2B+FR19
WL #W2F4_SPD,A4WL2B+FR20
.word ANI_REPEAT
#W4F4_SPD equ 2
SUBR adm_walk4_f4_anim
WL #W4F4_SPD,A4WL4A+FR1
WL #W4F4_SPD,A4WL4A+FR2
WL #W4F4_SPD,A4WL4A+FR3
WL #W4F4_SPD,A4WL4A+FR4
WL #W4F4_SPD,A4WL4A+FR5
WL #W4F4_SPD,A4WL4A+FR6
WL #W4F4_SPD,A4WL4A+FR7
WL #W4F4_SPD,A4WL4A+FR8
WL #W4F4_SPD,A4WL4A+FR9
WL #W4F4_SPD,A4WL4A+FR10
WL #W4F4_SPD,A4WL4A+FR11
WL #W4F4_SPD,A4WL4A+FR12
WL #W4F4_SPD,A4WL4A+FR13
WL #W4F4_SPD,A4WL4A+FR14
WL #W4F4_SPD,A4WL4A+FR15
WL #W4F4_SPD,A4WL4A+FR16
WL #W4F4_SPD,A4WL4A+FR17
WL #W4F4_SPD,A4WL4A+FR18
WL #W4F4_SPD,A4WL4A+FR19
.word ANI_REPEAT
#W5F4_SPD equ 2
SUBR adm_walk5_f4_anim
WL #W5F4_SPD,A4WL5B+FR1
WL #W5F4_SPD,A4WL5B+FR2
WL #W5F4_SPD,A4WL5B+FR3
WL #W5F4_SPD,A4WL5B+FR4
WL #W5F4_SPD,A4WL5B+FR5
WL #W5F4_SPD,A4WL5B+FR6
WL #W5F4_SPD,A4WL5B+FR7
WL #W5F4_SPD,A4WL5B+FR8
WL #W5F4_SPD,A4WL5B+FR9
WL #W5F4_SPD,A4WL5B+FR10
WL #W5F4_SPD,A4WL5B+FR11
WL #W5F4_SPD,A4WL5B+FR12
WL #W5F4_SPD,A4WL5B+FR13
WL #W5F4_SPD,A4WL5B+FR14
WL #W5F4_SPD,A4WL5B+FR15
WL #W5F4_SPD,A4WL5B+FR16
WL #W5F4_SPD,A4WL5B+FR17
WL #W5F4_SPD,A4WL5B+FR18
WL #W5F4_SPD,A4WL5B+FR19
WL #W5F4_SPD,A4WL5B+FR20
.word ANI_REPEAT
#W6F4_SPD equ 2
SUBR adm_walk6_f4_anim
WL #W6F4_SPD,A4WL2B+FR20
WL #W6F4_SPD,A4WL2B+FR19
WL #W6F4_SPD,A4WL2B+FR18
WL #W6F4_SPD,A4WL2B+FR17
WL #W6F4_SPD,A4WL2B+FR16
WL #W6F4_SPD,A4WL2B+FR15
WL #W6F4_SPD,A4WL2B+FR14
WL #W6F4_SPD,A4WL2B+FR13
WL #W6F4_SPD,A4WL2B+FR12
WL #W6F4_SPD,A4WL2B+FR11
WL #W6F4_SPD,A4WL2B+FR10
WL #W6F4_SPD,A4WL2B+FR9
WL #W6F4_SPD,A4WL2B+FR8
WL #W6F4_SPD,A4WL2B+FR7
WL #W6F4_SPD,A4WL2B+FR6
WL #W6F4_SPD,A4WL2B+FR5
WL #W6F4_SPD,A4WL2B+FR4
WL #W6F4_SPD,A4WL2B+FR3
WL #W6F4_SPD,A4WL2B+FR2
WL #W6F4_SPD,A4WL2B+FR1
.word ANI_REPEAT
#W8F4_SPD equ 2
SUBR adm_walk8_f4_anim
WL #W8F4_SPD,A4WL4A+FR19
WL #W8F4_SPD,A4WL4A+FR18
WL #W8F4_SPD,A4WL4A+FR17
WL #W8F4_SPD,A4WL4A+FR16
WL #W8F4_SPD,A4WL4A+FR15
WL #W8F4_SPD,A4WL4A+FR14
WL #W8F4_SPD,A4WL4A+FR13
WL #W8F4_SPD,A4WL4A+FR12
WL #W8F4_SPD,A4WL4A+FR11
WL #W8F4_SPD,A4WL4A+FR10
WL #W8F4_SPD,A4WL4A+FR9
WL #W8F4_SPD,A4WL4A+FR8
WL #W8F4_SPD,A4WL4A+FR7
WL #W8F4_SPD,A4WL4A+FR6
WL #W8F4_SPD,A4WL4A+FR5
WL #W8F4_SPD,A4WL4A+FR4
WL #W8F4_SPD,A4WL4A+FR3
WL #W8F4_SPD,A4WL4A+FR2
WL #W8F4_SPD,A4WL4A+FR1
.word ANI_REPEAT
#*****************************************************************************
*
* TURNS (STANDS)
SUBR adm_2_to_4_turn_anim
SUBR adm_8_to_6_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR2
WL 3,A1TT5Z+FR3
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_2_turn_anim
SUBR adm_6_to_8_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR3
WL 3,A1TT5Z+FR2
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_6_turn_anim
SUBR adm_6_to_4_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR4
.word ANI_XFLIP
WL 3,A1TT5Z+FR4
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_2_to_8_turn_anim
SUBR adm_8_to_2_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR1
.word ANI_XFLIP
WL 3,A1TT5Z+FR1
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_8_turn_anim
SUBR adm_6_to_2_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR3
WL 3,A1TT5Z+FR2
WL 3,A1TT5Z+FR1
.word ANI_XFLIP
WL 3,A1TT5Z+FR1
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_2_to_6_turn_anim
SUBR adm_8_to_4_turn_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TT5Z+FR1
.word ANI_XFLIP
WL 3,A1TT5Z+FR1
WL 3,A1TT5Z+FR2
WL 3,A1TT5Z+FR3
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
#*****************************************************************************
*
* TURNS (TORSOS)
SUBR adm_2_to_4_turn2_anim
SUBR adm_8_to_6_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TR5Z+FR2
.word ANI_SETFACING
WL 3,A1TR5Z+FR3
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_2_turn2_anim
SUBR adm_6_to_8_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TR5Z+FR3
.word ANI_SETFACING
WL 3,A1TR5Z+FR2
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_6_turn2_anim
SUBR adm_6_to_4_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TR5Z+FR4
.word ANI_SETFACING ;ANI_XFLIP <- not primary anim
WL 3,A1TR5Z+FR4
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_2_to_8_turn2_anim
SUBR adm_8_to_2_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
WL 3,A1TR5Z+FR1
.word ANI_SETFACING ;ANI_XFLIP <- not primary anim
WL 3,A1TR5Z+FR1
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_4_to_8_turn2_anim
SUBR adm_6_to_2_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
SUBR adm_2_to_6_turn2_anim
SUBR adm_8_to_4_turn2_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP ;uninterruptable
.word ANI_SETSPEED,100h
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
#*****************************************************************************
*
* RUNNING IN #3
SUBR adm_run2_anim
.word ANI_SETMODE,MODE_NORMAL
WL ANI_GOTO,#lp0
#RUN_SPD equ 2
SUBR adm_run_anim
.word ANI_SETMODE,MODE_UNINT ;uninterruptable
#lp0
#lp1
WL #RUN_SPD+1,A3RN3A+FR10
WL #RUN_SPD,A3RN3A+FR11
WL #RUN_SPD,A3RN3A+FR12
WL #RUN_SPD,A3RN3A+FR13
WL #RUN_SPD,A3RN3A+FR1
WL #RUN_SPD+1,A3RN3A+FR2
WL #RUN_SPD,A3RN3A+FR3
.word ANI_SOUND,run_snd
.word ANI_SETMODE,MODE_NORMAL ;clear UNINT bit
WL #RUN_SPD+1,A3RN3A+FR4
WL #RUN_SPD,A3RN3A+FR5
WL #RUN_SPD+1,A3RN3A+FR6
WL #RUN_SPD,A3RN3A+FR7
WL #RUN_SPD+1,A3RN3A+FR8
.word ANI_SOUND,run_snd
WL #RUN_SPD,A3RN3A+FR9
WL ANI_GOTO,#lp1
*
* OUT OF CONTROL RUN IN #3
SUBR adm_ocrun_anim
.word ANI_SETMODE,MODE_NOAUTOFLIP ;don't change facing
WL 15,A3RN3A+FR1
#lp
WL #RUN_SPD+1,A3RN3A+FR10
WL #RUN_SPD,A3RN3A+FR11
WL #RUN_SPD,A3RN3A+FR12
WL #RUN_SPD,A3RN3A+FR13
WL #RUN_SPD,A3RN3A+FR1
WL #RUN_SPD+1,A3RN3A+FR2
WL #RUN_SPD,A3RN3A+FR3
.word ANI_SOUND,run_snd
WL #RUN_SPD+1,A3RN3A+FR4
WL #RUN_SPD,A3RN3A+FR5
WL #RUN_SPD+1,A3RN3A+FR6
WL #RUN_SPD,A3RN3A+FR7
WL #RUN_SPD+1,A3RN3A+FR8
.word ANI_SOUND,run_snd
WL #RUN_SPD,A3RN3A+FR9
WL ANI_GOTO,#lp
#*****************************************************************************
*
* BOUNCE OFF ROPES
SUBR adm_bounce_anim
.word ANI_SETMODE,MODE_UNINT+MODE_NOAUTOFLIP| MODE_NOCONFINE ;uninterruptable
.word ANI_ZEROVELS
WL 4,A3BO3A+FR1
WL 3,A3BO3A+FR2
.word ANI_BOUNCEROPE,0
WL 1,A3BO3A+FR2
WL 3,A3BO3A+FR3
.word ANI_BOUNCEROPE,1
WL 1,A3BO3A+FR3
WL 3,A3BO3A+FR4
.word ANI_BOUNCEROPE,2
WL 1,A3BO3A+FR4
WL 5,A3BO3A+FR5
.word ANI_BOUNCEROPE,4
WL 1,A3BO3A+FR5
WL 3,A3BO3A+FR6
.word ANI_BOUNCEROPE,-1 ;release
WL 1,A3BO3A+FR6
WL 4,A3BO3A+FR7
.word ANI_SOUND,run_snd
.word ANI_SETMODE,MODE_NORMAL
.word ANI_END
#*****************************************************************************
SUBR adm_slave_image_table
.long #s2_grapple ;0 S2_GRAPPLE
.long #s4_grapple ;1 S4_GRAPPLE
.long #s3_grap_to_hh ;2 S3_GRAP_TO_HH
.long #s3_pile_driven ;3 S3_PILE_DRIVEN
#s2_grapple ;ABOMB #2 grapple
.long A2GR3Z+FR5 ;0 (most forward)
.long A2GR3Z+FR6 ;1
.long A2GR3Z+FR7 ;2
.long A2GR3Z+FR8 ;3 (most back)
#s4_grapple ;ABOMB #4 grapple
.long A4GR3B+FR7 ;0 (most forward)
.long A4GR3B+FR6 ;1
.long A4GR3B+FR5 ;2
.long A4GR3B+FR4 ;3 (most back)
#s3_grap_to_hh ;ABOMB #3 from grapple to head being held
#s3_pile_driven ;ABOMB #3 pile driven
******************************************************************************
.end