-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmesh.go
413 lines (338 loc) · 10.2 KB
/
mesh.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
package servicemesh
import (
"fmt"
"io"
"log/slog"
"os"
"os/signal"
"strings"
"sync"
"syscall"
"time"
ee "github.com/gravestench/eventemitter"
)
const dependencyResolutionDwellDuration = time.Millisecond * 10
// New creates a new instance of a service mesh. Optionally, strings can be
// supplied as arguments which are concatenated to form the name of the service
// mesh during logging.
func New(args ...string) Mesh {
name := "Service Mesh"
if len(args) > 0 {
name = strings.Join(args, " ")
}
r := &mesh{
name: name,
events: ee.New(),
logOutput: os.Stdout,
logLevel: slog.LevelInfo,
}
// the service mesh itself is a service
// that binds handlers to its own events
r.Add(r)
return r
}
var _ Mesh = &mesh{}
// mesh represents a collection of service mesh services.
type mesh struct {
name string
quit chan os.Signal
services []Service
logger *slog.Logger
logOutput io.Writer
logLevel slog.Level
logHandler slog.Handler
events *ee.EventEmitter
shuttingDown bool
}
func (m *mesh) Init(_ Mesh) {
if m.services != nil {
return
}
m.logger = m.newLogger(m)
m.services = make([]Service, 0)
m.quit = make(chan os.Signal, 1)
m.logger.Debug("initializing")
signal.Notify(m.quit, os.Interrupt)
}
// Add a single service to the mesh.
func (m *mesh) Add(service Service) *sync.WaitGroup {
m.Init(nil) // always ensure service mesh is init
defer func() {
m.bindEventHandlerInterfaces(service)
}()
var wg sync.WaitGroup
if service != m {
m.logger.Debug("preparing service", "service", service.Name())
}
// Check if the service uses a logger
if candidate, ok := service.(HasLogger); ok {
wg.Add(1)
candidate.SetLogger(m.newLogger(service))
m.events.Emit(EventServiceLoggerBound, service).Wait()
wg.Done()
}
m.services = append(m.services, service)
m.events.Emit(EventServiceAdded, service)
// Check if the service is a HasDependencies
if resolver, ok := service.(HasDependencies); ok {
// Resolve dependencies before initialization
wg.Add(1)
go func() {
m.resolveDependenciesAndInit(resolver)
wg.Done()
}()
} else {
// No dependencies to resolve, directly initialize the service
wg.Add(1)
go func() {
m.initService(service)
wg.Done()
}()
}
return &wg
}
func (m *mesh) resolveDependenciesAndInit(resolver HasDependencies) {
m.events.Emit(EventDependencyResolutionStarted, resolver)
go func() {
for !resolver.DependenciesResolved() {
m.logger.Debug("dependencies not resolved", "service", resolver.Name())
time.Sleep(time.Second)
}
}()
// Check if all dependencies are resolved
for !resolver.DependenciesResolved() {
resolver.ResolveDependencies(m.Services())
time.Sleep(dependencyResolutionDwellDuration)
}
m.events.Emit(EventDependencyResolutionEnded, resolver)
m.initService(resolver)
}
// initService initializes a service after being added to the mesh.
func (m *mesh) initService(service Service) {
if l, ok := service.(HasLogger); ok && l.Logger() != nil {
l.Logger().Debug("initializing")
} else {
m.newLogger(service).Debug("initializing")
}
service.Init(m)
m.events.Emit(EventServiceInitialized, service)
}
// Services returns a pointer to a slice of Services managed by the mesh.
func (m *mesh) Services() (list []Service) {
return append(list, m.services...)
}
// Remove a specific service from the mesh.
func (m *mesh) Remove(service Service) *sync.WaitGroup {
wg := m.events.Emit(EventServiceRemoved)
for i, svc := range m.services {
if svc == service {
m.logger.Debug("removing service", "service", service.Name())
m.services = append(m.services[:i], m.services[i+1:]...)
break
}
}
return wg
}
// Shutdown sends an interrupt signal to the mesh, indicating it should exit.
func (m *mesh) Shutdown() *sync.WaitGroup {
if m.shuttingDown {
// if we are already shutting down, nothing to do
return &sync.WaitGroup{}
}
// if this method has been invoked, send SIGINT to unblock the Run method
m.shuttingDown = true
m.quit <- syscall.SIGINT
// we will give all shutdown event handlers a chance to respond
wg := m.events.Emit(EventServiceMeshShutdownInitiated)
for _, service := range m.services {
if quitter, ok := service.(HasGracefulShutdown); ok {
if l, ok := quitter.(HasLogger); ok && l.Logger() != nil {
l.Logger().Debug("shutting down")
} else {
m.logger.Debug("shutting down service", "service", service.Name())
}
quitter.OnShutdown()
}
}
m.logger.Warn("exiting")
// allow the caller to wait for the event handlers to finish
return wg
}
// Name returns the name of the mesh.
func (m *mesh) Name() string {
return m.name
}
func (m *mesh) Ready() bool { return true }
// Run starts the mesh and waits for an interrupt signal to exit.
func (m *mesh) Run() {
m.events.Emit(EventServiceMeshRunLoopInitiated)
<-m.quit // blocks until signal is recieved
fmt.Printf("\033[2D") // Remove ^C from stdout
m.Shutdown().Wait()
time.Sleep(time.Second)
}
// Events yields the global event bus for the service mesh
func (m *mesh) Events() *ee.EventEmitter {
if m.events == nil {
m.events = ee.New()
}
return m.events
}
// bindEventHandlerInterfaces provides the syntactic sugar for services that
// want to bind event handlers to the event bus for specific service mesh
// events. These are just wrappers for binding callbacks with the event emitter.
// This allows other services to implement the event bus intergation interfaces
// without needing to know how to use the event emitter.
func (m *mesh) bindEventHandlerInterfaces(service Service) {
if handler, ok := service.(EventHandlerServiceAdded); ok {
if service != m {
m.logger.Debug("bound 'EventServiceAdded' event handler", "service", service.Name())
}
m.Events().On(EventServiceAdded, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnServiceAdded(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerServiceRemoved); ok {
if service != m {
m.logger.Debug("bound 'EventServiceRemoved' event handler", "service", service.Name())
}
m.Events().On(EventServiceRemoved, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnServiceRemoved(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerServiceInitialized); ok {
if service != m {
m.logger.Debug("bound 'EventServiceInitialized' event handler", "service", service.Name())
}
m.Events().On(EventServiceInitialized, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnServiceInitialized(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerServiceEventsBound); ok {
if service != m {
m.logger.Debug("bound 'EventServiceEventsBound' event handler", "service", service.Name())
}
m.Events().On(EventServiceEventsBound, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnServiceEventsBound(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerServiceLoggerBound); ok {
if service != m {
m.logger.Debug("bound 'EventServiceLoggerBound' event handler", "service", service.Name())
}
m.Events().On(EventServiceLoggerBound, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnServiceLoggerBound(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerServiceMeshRunLoopInitiated); ok {
if service != m {
m.logger.Debug("bound 'EventServiceMeshRunLoopInitiated' event handler", "service", service.Name())
}
m.Events().On(EventServiceMeshRunLoopInitiated, func(_ ...any) {
handler.OnServiceMeshRunLoopInitiated()
})
}
if handler, ok := service.(EventHandlerServiceMeshShutdownInitiated); ok {
if service != m {
m.logger.Debug("bound 'EventServiceMeshShutdownInitiated' event handler", "service", service.Name())
}
m.Events().On(EventServiceMeshShutdownInitiated, func(_ ...any) {
handler.OnServiceMeshShutdownInitiated()
})
}
if handler, ok := service.(EventHandlerDependencyResolutionStarted); ok {
if service != m {
m.logger.Debug("bound 'EventDependencyResolutionStarted' event handler", "service", service.Name())
}
m.Events().On(EventDependencyResolutionStarted, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnDependencyResolutionStarted(serviceArg)
}
})
}
if handler, ok := service.(EventHandlerDependencyResolutionEnded); ok {
if service != m {
m.logger.Debug("bound 'EventDependencyResolutionEnded' event handler", "service", service.Name())
}
m.Events().On(EventDependencyResolutionEnded, func(args ...any) {
if len(args) < 1 {
return
}
if serviceArg, ok := args[0].(Service); ok {
handler.OnDependencyResolutionEnded(serviceArg)
}
})
}
}
// The following methods implement the event handler integration interfaces
// found in interfaces.go. We dog-food our own event bus to log the various
// service mesh events.
func (m *mesh) OnServiceAdded(service Service) {
if service != m {
m.logger.Debug("service added", "service", service.Name())
}
}
func (m *mesh) OnServiceMeshShutdownInitiated() {
m.logger.Warn("initiating graceful shutdown")
}
func (m *mesh) OnServiceRemoved(service Service) {
if service != m {
m.logger.Debug("removed service", "service", service.Name())
}
}
func (m *mesh) OnServiceInitialized(service Service) {
if service != m {
m.logger.Debug("service initialized", "service", service.Name())
}
}
func (m *mesh) OnServiceEventsBound(service Service) {
if service != m {
m.logger.Debug("events bound", "service", service.Name())
}
}
func (m *mesh) OnServiceLoggerBound(service Service) {
if service != m {
m.logger.Debug("logger bound", "service", service.Name())
}
}
func (m *mesh) OnServiceMeshRunLoopInitiated() {
m.logger.Debug("run loop started")
}
func (m *mesh) OnDependencyResolutionStarted(service Service) {
if service != m {
m.logger.Debug("dependency resolution started", "service", service.Name())
}
}
func (m *mesh) OnDependencyResolutionEnded(service Service) {
if service != m {
m.logger.Debug("dependency resolution completed", "service", service.Name())
}
}