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Check buffer size every 3 seconds (#126)
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internal/gameServer/server.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -116,7 +116,7 @@ func (g *GameServer) ManageBuffer() {
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}
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}
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time.Sleep(time.Second * 5)
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time.Sleep(time.Second * 3)
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}
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}
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