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Remove ios image, superseded by appleembedded
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-51
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5 files changed

+8
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Dockerfile.ios

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This file was deleted.

README.md

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@@ -73,7 +73,6 @@ These are the expected container image sizes, so you can plan your disk usage in
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localhost/godot-web 4.5-f42 2.35 GB
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localhost/godot-android 4.5-f42 4.19 GB
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localhost/godot-osx 4.5-f42 5.30 GB
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localhost/godot-ios 4.5-f42 6.11 GB
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localhost/godot-appleembedded 4.5-f42 14.1 GB
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In addition to this, generating containers will also require some host disk space
@@ -94,5 +93,4 @@ These are the toolchains currently in use for Godot 4.3 and later:
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- Android: Android NDK 28.1.13356709, build-tools 35.0.0, platform android-35, CMake 3.31.6, JDK 21
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- Apple: Xcode 16.4 with Apple Clang (LLVM 19.1.4), cctools 1024.3, ld64 955.13
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* macOS: MacOSX SDK 15.5
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* iOS: iPhoneOS SDK 18.5
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* appleembedded: iPhoneOS SDK 18.5, iPhoneOS Simulator SDK 18.5, AppleTVOS SDK 18.5, AppleTVOS Simulator SDK 18.5, XROS SDK 2.5, XROS Simulator SDK 2.5
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* Apple Embedded: iPhoneOS and iPhoneSimulator SDKs 18.5, AppleTVOS and AppleTVSimulator SDKs 18.5, XROS and XRSimulator SDKs 2.5

build.sh

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@@ -87,5 +87,4 @@ if [ ! -e "${files_root}"/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e "${files_root}
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fi
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podman_build osx
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podman_build ios
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podman_build appleembedded

extract_xcode_sdks.sh

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@@ -51,17 +51,17 @@ extract_and_pack() {
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local sdk_name="$2"
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local versioned_name="$3"
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local tar_name="$4"
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if [[ -d "$sdk_dir/$sdk_name" ]]; then
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# Use tar to copy and preserve everything, then repackage
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echo "=== Copying SDK using tar to preserve special files ==="
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cd "$sdk_dir"
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tar -cf - "$sdk_name" | (cd "/tmp" && tar -xf -)
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# Rename to versioned name
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mv "/tmp/$sdk_name" "/tmp/$versioned_name"
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# Verify SDKSettings.json exists and has content
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if [[ -f "/tmp/$versioned_name/SDKSettings.json" ]]; then
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echo "=== SDKSettings.json found, size: $(wc -c < "/tmp/$versioned_name/SDKSettings.json") bytes ==="
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else
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echo "⚠️ Warning: SDKSettings.json not found in extracted SDK"
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fi
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# Create tar with versioned directory name
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tar -cJf "$OUT_DIR/$tar_name" -C "/tmp" "$versioned_name"
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# Clean up temporary directory
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rm -rf "/tmp/$versioned_name"
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echo "✓ Packed $tar_name"
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else
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echo "✗ SDK not found: $sdk_dir/$sdk_name"
@@ -148,4 +148,4 @@ if [[ "$EXTRACT_VISIONOS_SIM" == "1" ]]; then
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"XRSimulator${VISIONOS_SDKV}.sdk.tar.xz"
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fi
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echo "Done extracting selected SDKs."
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echo "Done extracting selected SDKs."

upload.sh

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@@ -21,6 +21,5 @@ fi
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"$podman" push godot-xcode:${img_version} ${registry}/godot/xcode
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"$podman" push godot-android:${img_version} ${registry}/godot-private/android
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"$podman" push godot-ios:${img_version} ${registry}/godot-private/ios
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"$podman" push godot-osx:${img_version} ${registry}/godot-private/macosx
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"$podman" push godot-appleembedded:${img_version} ${registry}/godot-private/appleembedded

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