diff --git a/api/ESCItem.md b/api/ESCItem.md index e5b0612..3ee9a30 100644 --- a/api/ESCItem.md +++ b/api/ESCItem.md @@ -113,8 +113,8 @@ and be moved with commands like teleport and turn_to. export var player_orients_on_arrival = true ``` -If true, player orients towards 'interaction_angle' as -player character arrives. +If true, player orients towards the direction corresponding to angle +'interaction_angle' (in degrees) as player character arrives. ### interaction\_angle @@ -122,7 +122,8 @@ player character arrives. export var interaction_angle = 0 ``` -Let the player turn to this angle when the player arrives at the item +Let the player turn to the direction corresponding to angle value +(in degrees) when the player arrives at the item. ### tooltip\_name diff --git a/api/ESCLocation.md b/api/ESCLocation.md index 2ab54c6..b5c7109 100644 --- a/api/ESCLocation.md +++ b/api/ESCLocation.md @@ -46,8 +46,8 @@ If true, this ESCLocation is considered as a player start location export var player_orients_on_arrival = true ``` -If true, player orients towards 'interaction_angle' as -player character arrives. +If true, player orients towards the direction corresponding to angle +'interaction_angle' (in degrees) as player character arrives. ### interaction\_angle @@ -55,7 +55,8 @@ player character arrives. export var interaction_angle = 0 ``` -Let the player turn to this angle when the player arrives at the item +Let the player turn to the direction corresponding to angle value +(in degrees) when the player arrives at the item. ## Method Descriptions