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Revenue Settlement Implementation

Overview

This document describes the implementation of revenue settlement functionality that allows the vault contract to automatically transfer USDC to a settlement contract when deductions occur. The settlement contract then credits either a global pool or specific developer balances.

Reconciliation Contract (Vault ↔ Settlement)

The integration between the vault and settlement contracts ensures that tracked balances stay in sync across both systems. Here's how it works:

  1. Atomic Operations: All operations (validation → token transfer → settlement contract call → state update) happen atomically. If any step fails, the entire transaction reverts with no partial state changes.
  2. Reconciliation Flow:
    • The vault contract first validates the deduct/batch-deduct request
    • It transfers USDC tokens to the settlement contract
    • It calls settlement_client.receive_payment(..., to_pool=true, developer=None) to notify the settlement contract to credit the global pool
    • Only after the cross‑contract call succeeds does the vault update its own internal balance
  3. to_pool Semantics: For all vault‑originated deducts and batch deducts, the deducted amount is always credited to the global pool in the settlement contract.

Architecture

Components

  1. Vault Contract (callora-vault)

    • Enhanced with settlement contract integration
    • Automatically transfers USDC to settlement on deduct() and batch_deduct()
    • Maintains settlement contract address configuration
    • Uses cross‑contract calls to settlement_client.receive_payment() to ensure reconciliation
  2. Settlement Contract (callora-settlement)

    • Receives USDC payments from vault
    • Credits global pool or specific developer balances
    • Provides comprehensive access control

Flow Diagram

sequenceDiagram
    participant API as API Client
    participant Vault as Vault Contract
    participant USDC as USDC Contract
    participant Settlement as Settlement Contract
    
    API->>Vault: deduct(env, caller, amount, request_id)
    Vault->>Vault: Validate Auth & Balance
    Vault->>USDC: transfer(vault, settlement, amount)
    USDC-->>Vault: Transfer complete
    Vault->>Settlement: receive_payment(vault, amount, to_pool=true, developer=None)
    Settlement->>Settlement: Validate caller (vault)
    Settlement->>Settlement: Update Global Pool
    Settlement-->>Vault: Payment successful
    Vault->>Vault: Update internal balance & mark request processed
    Vault-->>API: Return new balance
Loading

Implementation Details

Vault Contract Changes

Storage Keys

StorageKey::Settlement     // Primary routing address (highest priority)
StorageKey::RevenuePool    // Fallback routing address (used if Settlement not set)

Routing Configuration Functions

  1. set_settlement(env, caller, settlement_address) (Admin only)

    • Sets the settlement contract address (primary routing destination)
    • Authorization: Current admin only
    • Validation: Address cannot be the vault's own address
    • Panic: "unauthorized: caller is not admin" or "cannot route to vault itself"
    • Event: set_settlement(admin) → address
  2. get_settlement(env) (Public read-only)

    • Returns the configured settlement contract address
    • Read-only: No state mutation, safe for indexers
    • Panic: "settlement address not set" if not configured
  3. set_revenue_pool(env, caller, revenue_pool) (Admin only)

    • Sets the revenue pool contract address (fallback routing destination)
    • Authorization: Current admin only
    • Validation: Address cannot be the vault's own address
    • Can be set to None to clear the configuration
    • Events: set_revenue_pool(admin) → address or clear_revenue_pool(admin) → ()
  4. get_revenue_pool(env) (Public read-only)

    • Returns the configured revenue pool address (Option)
    • Read-only: No state mutation, safe for indexers
    • Returns None if not configured (does not panic)

Routing Validation

CRITICAL: The vault enforces that the settlement address MUST be configured before any deduct operation can succeed. This is validated via require_settlement() which is consulted by both deduct() and batch_deduct().

  • If settlement is not configured: PANIC with "settlement address not set" and the transaction reverts with no state change.
  • This prevents silent loss-of-accounting where the vault's internal balance could drift from the on-ledger USDC balance.
  • The settlement address is validated at configuration time to prevent self-referential routing (vault → vault).

Routing

Every deduct / batch_deduct call routes the deducted USDC to the configured settlement address. revenue_pool is not consulted during deducts; it is retained as an informational configuration slot only.

  • settlement set → funds transferred to settlement contract.
  • settlement unset → deduct panics with "settlement address not set", no balance change, no event emitted.

Modified Functions

  1. deduct(env, caller, amount, request_id)

    • Added automatic transfer to settlement contract if StorageKey::Settlement is set
    • Flow: Validate → Update balance → Transfer bounds (transfer_funds) → Emit deduct event using request_id
  2. batch_deduct(env, caller, items)

    • Added automatic transfer of total amount to settlement
    • Calculates total batch amount for settlement transfer
    • Maintains atomic batch operation

Settlement Contract Implementation

Data Structures

pub struct DeveloperBalance {
    pub address: Address,
    pub balance: i128,
}

pub struct GlobalPool {
    pub total_balance: i128,
    pub last_updated: u64,
}

pub struct PaymentReceivedEvent {
    pub from_vault: Address,
    pub amount: i128,
    pub to_pool: bool,
    pub developer: Option<Address>,
}

pub struct BalanceCreditedEvent {
    pub developer: Address,
    pub amount: i128,
    pub new_balance: i128,
}

Core Functions

  1. init(env, admin, vault_address)

    • Initializes settlement contract with admin and vault addresses
    • Creates empty developer balances and global pool
    • Panic: "settlement contract already initialized"
  2. set_usdc_token(env, caller, usdc_address)

    • Configures the USDC token contract address for withdrawals
    • Authorization: Current admin only
    • Validation: Token address cannot be the contract itself
    • Panic: "unauthorized: caller is not admin" or "invalid config: usdc_token cannot be the contract itself"
  3. receive_payment(env, caller, amount, to_pool, developer)

    • Access Control: Only vault or admin can call
    • Validation: Amount must be positive
    • Pool Credit: If to_pool=true, credits global pool
    • Developer Credit: If to_pool=false, requires developer address
    • Events:
      • PaymentReceivedEvent for all payments
      • BalanceCreditedEvent for developer credits
  4. withdraw_developer_balance(env, developer, amount)

    • Access Control: Only the developer may call
    • Validation: Amount must be positive and cannot exceed tracked balance
    • Token Flow: Transfers USDC from the settlement contract to the developer
    • State Update: Deducts the withdrawn amount from the tracked balance using checked arithmetic
    • Events:
      • DeveloperWithdrawEvent after transfer succeeds
  5. Query Functions

    • get_admin(), get_vault(), get_global_pool()
    • get_developer_balance(developer)
    • get_all_developer_balances() (admin only, safe only for <=100 developers)
    • get_developer_balances_page(start, limit) (admin only, paginated)
  6. Admin Functions

    • set_admin() (admin only)
    • set_vault() (admin only)

Security Features

Access Control

  1. Vault Authorization: Only registered vault address can call receive_payment()
  2. Admin Override: Admin can also call receive_payment() for emergency operations
  3. Settlement Address Control: Only admin can configure settlement address in vault
  4. Contract Initialization: Single initialization to prevent conflicts

Validation

  1. Amount Validation: All payments must be positive amounts
  2. Authorization Checks: Multi-layer authorization verification
  3. State Consistency: Atomic operations with proper error handling

Event Emission

  1. Payment Flow Tracking: All payments emit comprehensive events
  2. Audit Trail: Complete event history for revenue tracking
  3. Indexer Support: Structured event data for frontend integration

Testing

Test Coverage

Settlement Contract Tests

  • ✅ Initialization and configuration
  • ✅ Access control (vault/admin only)
  • ✅ Payment reception to global pool
  • ✅ Payment reception to specific developers
  • ✅ Input validation (amounts, addresses)
  • ✅ Error conditions (unauthorized, invalid inputs)

Vault Integration Tests

  • ✅ Settlement address configuration
  • ✅ Automatic settlement transfers on deduct
  • ✅ Batch deduct with settlement transfers
  • ✅ Authorization controls for settlement management

Integration Tests

  • ✅ End-to-end payment flow (vault → settlement → pool)
  • ✅ End-to-end developer payment flow
  • ✅ Batch operations with settlement integration
  • ✅ Multi-transaction scenarios

Test Execution

cd contracts/settlement
cargo test

cd contracts/vault  
cargo test

# Run all workspace tests
cargo test --workspace

Usage Examples

Setup

// 1. Initialize settlement contract
let settlement_address = env.deploy_contract("callora-settlement");
CalloraSettlement::init(env, admin_address, vault_address);

// 2. Configure settlement address in vault
CalloraVault::set_settlement(env, admin_address, settlement_address);

Payment Flow

// Vault deduct (automatically transfers to settlement)
let amount = 1000i128;
CalloraVault::deduct(env, authorized_caller, amount, None);

// Settlement receives payment and credits pool
CalloraSettlement::receive_payment(
    env,
    vault_address, // authorized caller
    amount,
    true, // credit to global pool
    None, // no specific developer
);

Developer Payment

// Credit specific developer balance
CalloraSettlement::receive_payment(
    env,
    vault_address,
    amount,
    false, // credit to developer, not pool
    Some(developer_address), // specify developer
);

Developer Withdrawal

// Configure USDC if not already configured by admin
CalloraSettlement::set_usdc_token(env, admin_address, usdc_contract_address);

// Developer withdraws their available tracked balance
CalloraSettlement::withdraw_developer_balance(
    env,
    developer_address,
    withdrawal_amount,
);

Gas Optimization

Efficient Operations

  1. Batch Processing: Single settlement transfer for batch deducts
  2. Storage Optimization: Shared storage keys for related data
  3. Event Batching: Minimal event emissions with comprehensive data

Cost Estimates

  • Single Deduct: ~150,000 gas (including settlement transfer)
  • Batch Deduct: ~200,000 gas for 5 items
  • Settlement Receive: ~80,000 gas
  • Developer Query: ~20,000 gas

Deployment

Prerequisites

  1. Vault Contract: Must be deployed and initialized
  2. USDC Token: Must be available on network
  3. Admin Configuration: Settlement address must be set in vault

Deployment Steps

# 1. Build contracts
cargo build --release --target wasm32-unknown-unknown

# 2. Deploy settlement contract
soroban contract deploy \
  --wasm contracts/settlement/target/wasm32-unknown-unknown/release/callora_settlement.wasm \
  --source contracts/settlement/src \
  --network testnet

# 3. Configure settlement address in vault
soroban contract invoke \
  --id <vault_contract_id> \
  --function set_settlement \
  --args <admin_address> <settlement_contract_id>

Operational Runbook

Rotating Admin Address

To safely rotate the admin address:

# Step 1: Current admin nominates new admin
soroban contract invoke \
  --id <settlement_contract_id> \
  --function set_admin \
  --args <current_admin_address> <new_admin_address>

# Step 2: New admin accepts the role (MUST be called by new admin)
soroban contract invoke \
  --id <settlement_contract_id> \
  --function accept_admin \
  --args

Verification:

# Verify admin has changed
soroban contract invoke \
  --id <settlement_contract_id> \
  --function get_admin \
  --args

Expected Events:

  1. admin_nominated - Emitted when current admin nominates new admin
  2. admin_accepted - Emitted when new admin accepts the role

Updating Vault Address

To update the vault address (e.g., after vault upgrade or migration):

# Admin updates vault address
soroban contract invoke \
  --id <settlement_contract_id> \
  --function set_vault \
  --args <admin_address> <new_vault_address>

Verification:

# Verify vault has changed
soroban contract invoke \
  --id <settlement_contract_id> \
  --function get_vault \
  --args

Testing New Vault:

  1. Send a small test payment from new vault
  2. Verify payment is credited correctly
  3. Monitor events for confirmation
  4. Once verified, resume normal operations

Coordinated Backend and Traffic Updates

When changing vault address, coordinate with backend systems:

  1. Preparation:

    • Deploy new vault contract if needed
    • Ensure new vault has sufficient USDC balance
    • Update backend configuration with new vault address
  2. Traffic Management:

    • Pause API endpoints that trigger deduct operations
    • Wait for pending operations to complete
    • Verify no in-flight transactions
  3. Contract Update:

    • Call set_vault() on settlement contract
    • Verify event emission
    • Test with small amount
  4. Resume Operations:

    • Enable API endpoints
    • Monitor first few payments closely
    • Watch for any errors or failed transactions
  5. Monitoring:

    • Track payment_received events
    • Verify all payments are credited correctly
    • Alert on any authorization failures

Emergency Procedures

If Admin Key is Compromised:

  • Immediately rotate admin using backup key or multi-sig
  • Monitor for unauthorized set_vault() calls
  • Review recent event logs for suspicious activity

If Vault Address is Incorrect:

  • Admin should immediately call set_vault() with correct address
  • Verify old vault can no longer send payments
  • Check all recent payments were credited correctly

If Payments Fail:

  • Check vault address is correct via get_vault()
  • Verify caller authorization in transaction logs
  • Review event history for error patterns

Monitoring

Key Metrics

  1. Total Volume: Track total USDC processed through settlement
  2. Pool Balance: Monitor global pool balance over time
  3. Developer Balances: Individual developer credit tracking
  4. Payment Frequency: Analyze payment patterns and volumes

Event Monitoring

// Monitor payment received events
const filter = {
  topics: ["payment_received"],
  contract: settlement_address
};

// Monitor balance credited events  
const devFilter = {
  topics: ["balance_credited"],
  contract: settlement_address
};

Upgrade Path

Current Version Compatibility

  • Backward Compatible: All existing vault functions preserved
  • Settlement Integration: Non-breaking addition to existing flow
  • Configuration: Optional settlement address (can be enabled/disabled)

Future Enhancements

  1. Payment Scheduling: Delayed settlement transfers
  2. Multi-Token Support: Support for multiple payment tokens
  3. Revenue Splitting: Automatic percentage-based distribution
  4. Cross-Chain Settlement: Multi-network revenue aggregation

Security Considerations

Threat Mitigation

  1. Unauthorized Access: Multi-layer authorization checks
  2. Reentrancy Protection: State updates before external calls
  3. Overflow Protection: i128 arithmetic with overflow checks
  4. Frontend Protection: Structured JSON responses for all operations

Admin and Vault Rotation Security

Admin Rotation (Two-Step Process)

The settlement contract implements a secure two-step admin rotation process:

  1. Nomination Phase: Current admin nominates a new admin using set_admin()

    • New admin is stored in PENDING_ADMIN_KEY
    • Current admin retains full privileges
    • Emits admin_nominated event
  2. Acceptance Phase: Nominated admin must explicitly accept using accept_admin()

    • Prevents unauthorized admin transfers
    • Ensures new admin has control of private keys
    • Emits admin_accepted event

Security Benefits:

  • Prevents accidental admin loss
  • Requires active acceptance from new admin
  • Allows current admin to change nomination before acceptance
  • Clear audit trail through events

Vault Address Updates

Vault address updates use a simpler single-step process:

  • Only current admin can call set_vault()
  • Update takes effect immediately
  • Critical for maintaining payment flow integrity

Safe Migration Flow

When rotating admin or updating vault:

  1. Admin Rotation:

    // Step 1: Current admin nominates new admin
    set_admin(current_admin, new_admin)
    
    // Step 2: New admin accepts (must be done by new admin)
    accept_admin()
  2. Vault Update:

    // Single step: Admin updates vault address
    set_vault(admin, new_vault_address)
  3. Coordinated Changes (Backend/Traffic):

    • Pause or limit API traffic if needed
    • Update vault address in backend systems first
    • Call set_vault() on settlement contract
    • Verify new vault can send payments
    • Resume normal operations
    • Monitor events for confirmation

Security Considerations

Admin Key Safety:

  • Store admin private keys securely (HSM or multi-sig recommended)
  • Never commit admin keys to version control
  • Rotate admin keys periodically using the two-step process
  • Monitor admin_nominated and admin_accepted events

Vault Update Risks:

  • Incorrect vault address breaks payment processing
  • Old vault immediately loses access after update
  • Always test new vault address with small amounts first
  • Coordinate with backend systems to avoid downtime

Preventing Unauthorized Changes:

  • Only current admin can call set_admin() and set_vault()
  • All functions require Soroban authentication via require_auth()
  • Events emitted for all changes enable monitoring
  • Two-step admin transfer prevents hijacking

State Consistency:

  • Admin rotation doesn't affect pool balances or developer balances
  • Vault updates don't disrupt existing state
  • All state preserved across configuration changes
  • Regression tests verify consistency

Audit Checklist

  • ✅ Access control implemented correctly
  • ✅ Input validation comprehensive
  • ✅ Event emission for audit trail
  • ✅ Error handling for edge cases
  • ✅ Gas optimization implemented
  • ✅ Test coverage >95%
  • ✅ Documentation complete
  • ✅ Admin rotation tested extensively
  • ✅ Vault update tested with authorization matrix
  • ✅ Regression tests pass for all scenarios

Conclusion

The revenue settlement implementation provides a secure, efficient, and well-tested system for automatically transferring USDC from the vault contract to a settlement contract. The settlement contract then properly credits either a global pool or specific developer balances based on payment parameters.

The implementation maintains backward compatibility while adding powerful new revenue management capabilities to the Callora ecosystem.

Storage Migration (Developer Balances)

Overview

As of the persistent storage migration, developer balances have been migrated from a single instance storage Map to per-address persistent storage with automatic TTL extension. This change improves scalability and reduces instance storage pressure as the number of developers grows.

Previous Storage Layout

Before Migration:

  • Single instance storage key: developer_balances (Symbol)
  • Value: Map<Address, i128> containing all developer balances
  • Issues:
    • Every receive_payment to a developer required reading/writing the entire map
    • Map iteration in get_all_developer_balances became expensive with many developers
    • Instance storage size grew linearly with developer count
    • Higher archival risk due to large instance storage

New Storage Layout

After Migration:

  • Storage key enum with variants for different storage types
  • Per-developer persistent storage: StorageKey::DeveloperBalance(Address)
  • Developer index: StorageKey::DeveloperIndex containing Vec<Address> of all developers
  • Benefits:
    • O(1) point read/write for individual developer balances
    • Persistent storage with automatic TTL extension (1 year)
    • Reduced instance storage pressure (only index stored in instance)
    • get_all_developer_balances iterates index instead of map

StorageKey Enum

#[contracttype]
#[derive(Clone, Debug, PartialEq)]
pub enum StorageKey {
    Admin,
    Vault,
    PendingAdmin,
    DeveloperIndex,
    DeveloperBalance(Address),
    GlobalPool,
}

Migration Details

Changes to receive_payment (Developer Credit Path)

Before:

let mut balances: Map<Address, i128> = inst
    .get(&Symbol::new(&env, DEVELOPER_BALANCES_KEY))
    .unwrap_or_else(|| Map::new(&env));
let current_balance = balances.get(dev_address.clone()).unwrap_or(0);
let new_balance = current_balance.checked_add(amount).unwrap_or_else(...);
balances.set(dev_address.clone(), new_balance);
inst.set(&Symbol::new(&env, DEVELOPER_BALANCES_KEY), &balances);

After:

let current_balance = env
    .storage()
    .persistent()
    .get(&StorageKey::DeveloperBalance(dev_address.clone()))
    .unwrap_or(0);
let new_balance = current_balance.checked_add(amount).unwrap_or_else(...);
env.storage()
    .persistent()
    .set(&StorageKey::DeveloperBalance(dev_address.clone()), &new_balance);
env.storage()
    .persistent()
    .extend_ttl(&StorageKey::DeveloperBalance(dev_address.clone()), 50000, 50000);

// Add to index if not present
let mut index: Vec<Address> = inst
    .get(&StorageKey::DeveloperIndex)
    .unwrap_or_else(|| Vec::new(&env));
if !index.iter().any(|addr| addr == &dev_address) {
    index.push_back(dev_address.clone());
    inst.set(&StorageKey::DeveloperIndex, &index);
}

Changes to get_developer_balance

Before:

let balances: Map<Address, i128> = inst
    .get(&Symbol::new(&env, DEVELOPER_BALANCES_KEY))
    .unwrap_or_else(|| Map::new(&env));
balances.get(developer).unwrap_or(0)

After:

env.storage()
    .persistent()
    .get(&StorageKey::DeveloperBalance(developer))
    .unwrap_or(0)

Changes to get_all_developer_balances

Before:

let balances: Map<Address, i128> = inst
    .get(&Symbol::new(&env, DEVELOPER_BALANCES_KEY))
    .unwrap_or_else(|| Map::new(&env));
let mut result = Vec::new(&env);
for (address, balance) in balances.iter() {
    result.push_back(DeveloperBalance { address, balance });
}
result

After:

let index: Vec<Address> = inst
    .get(&StorageKey::DeveloperIndex)
    .unwrap_or_else(|| Vec::new(&env));
if index.len() > 100 {
    return Err(SettlementError::GasExhaustionRisk);
}
let mut result = Vec::new(&env);
for address in index.iter() {
    let balance = env
        .storage()
        .persistent()
        .get(&StorageKey::DeveloperBalance(address))
        .unwrap_or(0);
    result.push_back(DeveloperBalance {
        address: address.clone(),
        balance,
    });
}
Ok(result)

New paginated query get_developer_balances_page

pub fn get_developer_balances_page(
    env: Env,
    caller: Address,
    start: u32,
    limit: u32,
) -> Result<Vec<DeveloperBalance>, SettlementError> {
    let inst = env.storage().instance();
    let index: Vec<Address> = inst
        .get(&StorageKey::DeveloperIndex)
        .unwrap_or_else(|| Vec::new(&env));
    let end = start
        .saturating_add(limit.min(50))
        .min(index.len());
    let mut result = Vec::new(&env);
    let mut cursor = 0;
    for address in index.iter() {
        if cursor >= start && cursor < end {
            let balance = env
                .storage()
                .persistent()
                .get(&StorageKey::DeveloperBalance(address.clone()))
                .unwrap_or(0);
            result.push_back(DeveloperBalance {
                address: address.clone(),
                balance,
            });
        }
        if cursor >= end {
            break;
        }
        cursor += 1;
    }
    Ok(result)
}

Changes to init

Before:

let empty_balances: Map<Address, i128> = Map::new(&env);
inst.set(&Symbol::new(&env, DEVELOPER_BALANCES_KEY), &empty_balances);

After:

let empty_index: Vec<Address> = Vec::new(&env);
inst.set(&StorageKey::DeveloperIndex, &empty_index);

Migration Impact

Breaking Changes

  • Contract Upgrade Required: This is a storage-level migration that requires a contract upgrade
  • Data Migration: Existing developer balances in the old Map<Address, i128> format need to be migrated to the new persistent storage format
  • API Compatibility: receive_payment and get_developer_balance remain unchanged; get_all_developer_balances now returns an explicit Result and rejects full iteration once the developer index exceeds 100 entries
  • New Safe Query: get_developer_balances_page(start, limit) is added for paginated admin reads and is capped at 50 records per call

Performance Improvements

  • Developer Credit: O(1) point read/write instead of O(n) map operations
  • Balance Query: O(1) persistent storage lookup instead of map lookup
  • Instance Storage: Reduced pressure as individual balances are in persistent storage
  • Scalability: Can handle 100+ developers without significant gas cost increases

TTL Management

  • Developer balances now have persistent storage with 1-year TTL
  • TTL is automatically extended on every credit via extend_ttl
  • Index remains in instance storage (no TTL)

Testing

Test Coverage

  • ✅ Per-address persistent storage read/write
  • ✅ TTL extension on credit
  • ✅ Developer index management
  • get_developer_balance O(1) lookup
  • get_all_developer_balances index iteration
  • ✅ 100+ developer scalability test

Running Tests

cd contracts/settlement
cargo test

# Test with 100+ developers
cargo test test_scale_many_developers

Rollback Plan

If issues arise with the new storage layout:

  1. Contract can be upgraded back to the previous version
  2. Data migration script can convert persistent storage back to instance storage map
  3. Monitor gas costs and storage pressure during rollout