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Update CHANGELOG and README
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CHANGELOG.md

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# Changelog
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## [Unreleased](https://github.com/gilzoide/unity-sqlite-net/compare/1.2.4...HEAD)
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### Added
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- Support for encrypting / decrypting databases by using [SQLite3 Multiple Ciphers](https://utelle.github.io/SQLite3MultipleCiphers/) implementation
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### Changed
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- Update SQLite to 3.50.1
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- Update NDK version used to build Android binaries to r27c
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- Specify minimum macOS version to 11.0 when building dylib
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## [1.2.4](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.4)

README.md

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+ `SQLiteConnection.Serialize` extension method for serializing a database to `byte[]` (reference: [SQLite Serialization](https://www.sqlite.org/c3ref/serialize.html)).
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+ `SQLiteConnection.Deserialize` extension method for deserializing memory (`byte[]`, `NativeArray<byte>` or `ReadOnlySpan<byte>`) into an open database (reference: [SQLite Deserialization](https://www.sqlite.org/c3ref/deserialize.html)).
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- [SQLite3 Multiple Ciphers 2.1.3](https://github.com/utelle/SQLite3MultipleCiphers/releases/tag/v2.1.3) (based on [SQLite 3.50.1](https://sqlite.org/releaselog/3_50_1.html))
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+ Supports encrypted databases
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+ Enabled modules: [R\*Tree](https://sqlite.org/rtree.html), [Geopoly](https://sqlite.org/geopoly.html), [FTS5](https://sqlite.org/fts5.html), [Built-In Math Functions](https://www.sqlite.org/lang_mathfunc.html)
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+ Supports Windows, Linux, macOS, WebGL, Android, iOS, tvOS and visionOS platforms
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+ Supports persisting data in WebGL builds by using a [custom VFS backed by Indexed DB](https://github.com/gilzoide/idbvfs).

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