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This repository was archived by the owner on Apr 8, 2022. It is now read-only.
I have a bit of a problem when trying to use parts of the plugin from C++
I added "LeapMotion" to the dependencies in my projects build.cs file, and including files like LeapEnums.h works like a charm. As soon as I include "LeapController.h" though, the nested include of "Leap.h" errors, because the file cannot be found.
I can see that it is in the ThirdParty folder in the Leap plugin, but I do not know how to modify my project settings to include it.
Hello and thanks for your work on this plugin.
I have a bit of a problem when trying to use parts of the plugin from C++
I added "LeapMotion" to the dependencies in my projects build.cs file, and including files like LeapEnums.h works like a charm. As soon as I include "LeapController.h" though, the nested include of "Leap.h" errors, because the file cannot be found.
I can see that it is in the ThirdParty folder in the Leap plugin, but I do not know how to modify my project settings to include it.